Hybrid City Lighting - Improving Pedestrians' Safety through Proactive Street Lighting. - Andreas Sieß; Kathleen Hübel; Daniel Hepperle; Andreas Dronov; Christian Hufnagel; Julia Aktun; Matthias Wölfel (CW, 2015)

Incentive Guidance of Crowds by Smart City Lights. - Andreas Sieß; Kathleen Hübel; Daniel Hepperle; Andreas Dronov; Christian Hufnagel; Julia Aktun; Matthias Wölfel (MuC, 2015)

Do you feel what you see?: multimodal perception in virtual reality. - Daniel Hepperle; Matthias Wölfel (VRST, 2017)

Worldmaking: Designing for Audience Participation, Immersion and Interaction in Virtual and Real Spaces. - Andreas Sieß; Daniel Hepperle; Matthias Wölfel; Michael Johansson (ArtsIT/DLI, 2018)

What User Interface to Use for Virtual Reality? 2D, 3D or Speech-A User Study. - Yannick Weiß; Daniel Hepperle; Andreas Sieß; Matthias Wölfel (CW, 2018)

Staging Virtual Reality Exhibits for Bystander Involvement in Semi-public Spaces. - Daniel Hepperle; Andreas Siess; Matthias Wölfel (ArtsIT/DLI, 2019)

2D, 3D or speech? A case study on which user interface is preferable for what kind of object interaction in immersive virtual reality. - Daniel Hepperle; Yannick Weiß; Andreas Sieß; Matthias Wölfel (Comput. Graph., 2019)

Differences in the Uncanny Valley between Head-Mounted Displays and Monitors. - Daniel Hepperle; Hannah Ödell; Matthias Wölfel (CW, 2020)

Staging Location-Based Virtual Reality to Improve Immersive Experiences. - Matthias Wölfel; Daniel Hepperle; Andreas Sieß; Jonas Deuchler (EAI Endorsed Trans. Creative Technol., 2020)

Influence of Visual Appearance of Agents on Presence, Attractiveness, and Agency in Virtual Reality. - Marius Butz; Daniel Hepperle; Matthias Wölfel (ArtsIT, 2021)

Entering a new Dimension in Virtual Reality Research: An Overview of Existing Toolkits, their Features and Challenges. - Matthias Wölfel; Daniel Hepperle; Christian Felix Purps; Jonas Deuchler; Wladimir Hettmann (CW, 2021)

Reducing the Human Factor in Virtual Reality Research to Increase Reproducibility and Replicability. - Daniel Hepperle; Tobias Dienlin; Matthias Wölfel (ISMAR Adjunct, 2021)

Asymmetric Normalization in Social Virtual Reality Studies. - Jonas Deuchler; Daniel Hepperle; Matthias Wölfel (VR Workshops, 2022)

Aspects of visual avatar appearance: self-representation, display type, and uncanny valley. - Daniel Hepperle; Christian Felix Purps; Jonas Deuchler; Matthias Wölfel (Vis. Comput., 2022)

Exploring Perception and Preference in Public Human-Agent Interaction: Virtual Human Vs. Social Robot. - Christian Felix Purps; Wladimir Hettmann; Thorsten Zylowski; Nathalia Sautchuk Patricio; Daniel Hepperle; Matthias Wölfel (ArtsIT (2), 2023)

Streamlining Physiological Observations in Immersive Virtual Reality Studies with the Virtual Reality Scientific Toolkit. - Jonas Deuchler; Wladimir Hettmann; Daniel Hepperle; Matthias Wölfel (VR Workshops, 2023)

Similarities and Differences between Immersive Virtual Reality, Real World, and Computer Screens: A Systematic Scoping Review in Human Behavior Studies. - Daniel Hepperle; Matthias Wölfel (Multimodal Technol. Interact., 2023)

Exploring Ecological Validity: A Comparative Study of the Mere Exposure Effect on Screens and in Immersive Virtual Reality. - Daniel Hepperle; Matthias Wölfel (ISVC (2), 2024)