Multi-Contact Grasp Interaction for Virtual Environments. - Daniel Holz; Sebastian Ullrich 001; Marc Wolter; Torsten W. Kuhlen (J. Virtual Real. Broadcast., 2008)

Soil Deformation Models for Real-Time Simulation: A Hybrid Approach. - Daniel Holz; Thomas Beer; Torsten W. Kuhlen (VRIPHYS, 2009)

Parallel Particles (P2): A Parallel Position Based Approach for Fast and Stable Simulation of Granular Materials. - Daniel Holz (VRIPHYS, 2014)

Subspace graph networks for real-time granular flow simulation with applications to machine-terrain interactions. - Amin Haeri; Daniel Holz; Krzysztof Skonieczny (Eng. Appl. Artif. Intell., 2024)

Multiphysics Simulation Methods in Computer Graphics. - Daniel Holz; Stefan Rhys Jeske; Fabian Löschner; Jan Bender; Yin Yang 002; Sheldon Andrews (Comput. Graph. Forum, 2025)