Investigating Narrative and Performative Sound Design Strategies for Interactive Commodities. - Daniel Hug 002 (CMMR/ICAD, 2009)

Performativity in design and evaluation of sounding interactive commodities. - Daniel Hug 002 (Audio Mostly Conference, 2010)

Basic Exploration of Narration and Performativity for Sounding Interactive Commodities. - Stefano Delle Monache; Daniel Hug 002; Cumhur Erkut (HAID, 2010)

Towards a conceptual framework to integrate designerly and scientific sound design methods. - Daniel Hug 002; Nicolas Misdariis (Audio Mostly Conference, 2011)

Bringing musicality to movement sonification: design and evaluation of an auditory swimming coach. - Gabriela Seibert; Daniel Hug 002 (Audio Mostly Conference, 2013)

Towards an Enactive Swimming Sonification: Exploring Multisensory Design and Musical Interpretation. - Gabriela Seibert; Daniel Hug 002; Markus Cslovjecsek (Audio Mostly Conference, 2015)

Sonic Playgrounds: Exploring Principles and Tools for Outdoor Sonic Interaction. - Daniel Hug 002; Moritz Kemper; Kathleen Panitz; Karmen Franinovic (Audio Mostly Conference, 2016)

Exploring Computational Music Thinking in a Workshop Setting with Primary and Secondary School Children. - Daniel Hug 002; Serge Petralito; Sarah Hauser; Anna Lamprou; Alexander Repenning; Didier Bertschinger; Nadine Stüber; Markus Cslovjecsek (Audio Mostly Conference, 2017)

How do you sound design?: an exploratory investigation of sound design process visualizations. - Daniel Hug 002 (Audio Mostly Conference, 2020)

Computational Music Thinking Patterns: Connecting Music Education with Computer Science Education through the Design of Interactive Notations. - Alexander Repenning; Jürg Zurmühle; Anna Lamprou; Daniel Hug 002 (CSEDU (1), 2020)

Sonic Shuttle Run: Leveraging Sound Design to Improve Affective Response and Performance in Maximal Exercise Tests. - Daniel Hug 002; Sascha Ketelhut (Audio Mostly Conference, 2024)