Evolutionary development of tensegrity structures. - Daniel Lobo; Francisco J. Vico (Biosyst., 2010)

Evolution of form and function in a model of differentiated multicellular organisms with gene regulatory networks. - Daniel Lobo; Francisco J. Vico (Biosyst., 2010)

Graph grammars with string-regulated rewriting. - Daniel Lobo; Francisco J. Vico; Jürgen Dassow (Theor. Comput. Sci., 2011)

Behavior-Finding: Morphogenetic Designs Shaped by Function. - Daniel Lobo; Jose D. Fernández 001; Francisco J. Vico (Morphogenetic Engineering, Toward Programmable Complex Systems, 2012)

Emergent Diversity in an Open-Ended Evolving Virtual Community. - Jose D. Fernández 001; Daniel Lobo; Gema M. Martín; René Doursat; Francisco J. Vico (Artif. Life, 2012)

Modeling Planarian Regeneration: A Primer for Reverse-Engineering the Worm. - Daniel Lobo; Wendy S. Beane; Michael Levin 001 (PLoS Comput. Biol., 2012)

Planform: an application and database of graph-encoded planarian regenerative experiments. - Daniel Lobo; Taylor J. Malone; Michael Levin 001 (Bioinform., 2013)

Limbform: a functional ontology-based database of limb regeneration experiments. - Daniel Lobo; Erica B. Feldman; Michelle Shah; Taylor J. Malone; Michael Levin 001 (Bioinform., 2014)

Design of a flexible component gathering algorithm for converting cell-based models to graph representations for use in evolutionary search. - Marianna Budnikova; Jeffrey W. Habig; Daniel Lobo; Nicolas Cornia; Michael Levin 001; Timothy L. Andersen (BMC Bioinform., 2014)

Soft finger tactile rendering for wearable haptics. - Álvaro G. Pérez; Daniel Lobo; Francesco Chinello; Gabriel Cirio; Monica Malvezzi; Jose San Martin; Domenico Prattichizzo; Miguel A. Otaduy (World Haptics, 2015)

Inferring Regulatory Networks from Experimental Morphological Phenotypes: A Computational Method Reverse-Engineers Planarian Regeneration. - Daniel Lobo; Michael Levin 001 (PLoS Comput. Biol., 2015)

Efficient nonlinear skin simulation for multi-finger tactile rendering. - Álvaro G. Pérez; Gabriel Cirio; Daniel Lobo; Francesco Chinello; Domenico Prattichizzo; Miguel A. Otaduy (HAPTICS, 2016)

Computational discovery and in vivo validation of hnf4 as a regulatory gene in planarian regeneration. - Daniel Lobo; Junji Morokuma; Michael Levin 001 (Bioinform., 2016)

MoCha: Molecular Characterization of Unknown Pathways. - Daniel Lobo; Jennifer Hammelman; Michael Levin 001 (J. Comput. Biol., 2016)

Proxy-based haptic rendering for underactuated haptic devices. - Daniel Lobo; Mine Sarac; Mickeal Verschoor; Massimiliano Solazzi; Antonio Frisoli; Miguel A. Otaduy (WHC, 2017)

Modeling regenerative processes with membrane computing. - Manuel García-Quismondo; Michael Levin 001; Daniel Lobo (Inf. Sci., 2017)

Optimization-Based Wearable Tactile Rendering. - Álvaro G. Pérez; Daniel Lobo; Francesco Chinello; Gabriel Cirio; Monica Malvezzi; Jose San Martin; Domenico Prattichizzo; Miguel A. Otaduy (IEEE Trans. Haptics, 2017)

Soft Hand Simulation for Smooth and Robust Natural Interaction. - Mickeal Verschoor; Daniel Lobo; Miguel A. Otaduy (VR, 2018)

Curation and annotation of planarian gene expression patterns with segmented reference morphologies. - Joy Roy; Eric Cheung; Junaid Bhatti; Abraar Muneem; Daniel Lobo (Bioinform., 2020)

Fluxer: a web application to compute, analyze and visualize genome-scale metabolic flux networks. - Archana Hari; Daniel Lobo (Nucleic Acids Res., 2020)

Rendering of Constraints With Underactuated Haptic Devices. - Daniel Lobo; Miguel A. Otaduy (IEEE Trans. Haptics, 2020)

Inference of dynamic spatial GRN models with multi-GPU evolutionary computation. - Reza Mousavi; Sri Harsha Konuru; Daniel Lobo (Briefings Bioinform., 2021)