Non-photorealistic 3D video-avatar. - Daniel Makoto Tokunaga; Luiz Ricardo Nakamura; Romero Tori (SIGGRAPH Posters, 2009)

Integrating the Wii controller with enJine: 3D interfaces extending the frontiers of a didactic game engine. - João Luiz Bernardes Jr.; Luiz Ricardo Nakamura; Daniel Calife; Daniel Makoto Tokunaga; Romero Tori (Comput. Entertain., 2009)

Non-photorealistic rendering in stereoscopic 3D visualization. - Daniel Makoto Tokunaga; Cléber Gimenez Corrêa; Luiz Ricardo Nakamura; Fátima L. S. Nunes; Romero Tori (SIGGRAPH Posters, 2010)

Subjective Video Quality Assessment in Segmentation for Augmented Reality Applications. - Silvio Ricardo Rodrigues Sanches; Daniel Makoto Tokunaga; Valdinei F. Silva; Romero Tori (SVR, 2012)

Mutual occlusion between real and virtual elements in Augmented Reality based on fiducial markers. - Silvio Ricardo Rodrigues Sanches; Daniel Makoto Tokunaga; Valdinei F. Silva; Antonio Carlos Sementille; Romero Tori (WACV, 2012)

Registration System Errors Perception in Augmented Reality Based on RGB-D Cameras. - Daniel Makoto Tokunaga; Cléber Gimenez Corrêa; Fernanda M. Bernardo; João Luiz Bernardes Jr.; Edith Ranzini; Fátima L. S. Nunes; Romero Tori (HCI (11), 2015)

Local 3D Pose Estimation of Feature Points Based on RGB-D Information for Object Based Augmented Reality. - Daniel Makoto Tokunaga; Luiz Ricardo Nakamura; João Luiz Bernardes Jr.; Edith Ranzini; Romero Tori (HCI (11), 2015)

Haptic interaction objective evaluation in needle insertion task simulation. - Cléber Gimenez Corrêa; Daniel Makoto Tokunaga; Edith Ranzini; Fátima L. S. Nunes; Romero Tori (SAC, 2016)

Detecção de poses locais de pontos de interesse para realidade aumentada baseadas em objetos (Local pose estimation of feature points for object based augmented reality). - Daniel Makoto Tokunaga (2016)