Between Desk-Top and Head-Immersion: Functional Visual Field During Vehicle Control in Virtual Environments. - Patrick Péruch; Daniel Mestre (Presence Teleoperators Virtual Environ., 1999)

Human-like conception of a remote control robotic system. - Philippe Hoppenot; Yves Rybarczyk; Daniel Mestre (IFAC HMS, 2007)

Information Visualization of Multi-dimensional Cellular Automata using GPU Programming. - Stéphane Gobron; Daniel Mestre (IV, 2007)

GPU Accelerated Computation and Visualization of Hexagonal Cellular Automata. - Stéphane Gobron; Hervé Bonafos; Daniel Mestre (ACRI, 2008)

Virtual Reality and Claustrophobia: Multiple Components Therapy Involving Game Editor Virtual Environments Exposure. - E. Malbos; Daniel Mestre; I. D. Note; C. Gellato (Cyberpsychology Behav. Soc. Netw., 2008)

Influence of Orientation Offset between Control and Display Space on User Performance during the Rotation of 3D Objects. - Nguyen Thong Dang; Jean-Marie Pergandi; Franck Crison; Jérôme Ardouin; Daniel Mestre (EGVE/ICAT/EuroVR, 2009)

Virtual Reality and Physical Activity: Attentional and Behavioral Aspects. - Virginie Dagonneau; Christophe Maïano; Charles-Symphorien Mercier; Daniel R. Mestre (Int. J. Virtual Real., 2009)

Afforded actions as a behavioral assessment of physical presence in virtual environments. - Jean-Claude Lepecq; Lionel Bringoux; Jean-Marie Pergandi; Thelma Coyle; Daniel Mestre (Virtual Real., 2009)

Display formats for the evaluation of automotive dashboards physical dimensions. - Daniel Mestre; David Blumenthal; Ludivine Boivin; Jean-Marie Pergandi (APGV, 2010)

Bayesian networks and information theory for audio-visual perception modeling. - Patricia Besson; Jonas Richiardi; Christophe Bourdin; Lionel Bringoux; Daniel Mestre; Jean-Louis Vercher (Biol. Cybern., 2010)

Effects of Menu Orientation on Pointing Behavior in Virtual Environments. - Nguyen Thong Dang; Daniel Mestre (HCI (13), 2011)

Effects of sensory feedback while interacting with graphical menus in virtual environments. - Nguyen Thong Dang; Vincent Perrot; Daniel Mestre (VR, 2011)

Affective, anxiety and behavioral effects of an aversive stimulation during a simulated navigation task within a virtual environment: A pilot study. - Christophe Maïano; Pierre Therme; Daniel Mestre (Comput. Hum. Behav., 2011)

Does Virtual Reality Enhance Exercise Performance, Enjoyment, and Dissociation? An Exploratory Study on a Stationary Bike Apparatus. - Daniel Mestre; Christophe Maïano; Virginie Dagonneau; Charles-Symphorien Mercier (Presence Teleoperators Virtual Environ., 2011)

Virtual Reality and Exercise: Behavioral and Psychological Effects of Visual Feedback. - Daniel R. Mestre; Marine Ewald; Christophe Maïano (Annual Review of Cybertherapy and Telemedicine, 2011)

Cognitive workload and affective state: A computational study using Bayesian networks. - Patricia Besson; Christophe Maïano; Lionel Bringoux; Tanguy Marqueste; Daniel Mestre; Christophe Bourdin; Erick Dousset; Mathilde Durand; Jean-Louis Vercher (IEEE Conf. of Intelligent Systems, 2012)

Bayesian Network classifiers inferring workload from physiological features: Compared performance. - Patricia Besson; Erick Dousset; Christophe Bourdin; Lionel Bringoux; Tanguy Marqueste; Daniel Mestre; Jean-Louis Vercher (Intelligent Vehicles Symposium, 2012)

Investigation of a Virtual Environment for Rugby Skills Training. - Helen C. Miles; Serban R. Pop; Simon J. Watt; Gavin P. Lawrence; Nigel W. John; Vincent Perrot; Pierre Mallet; Daniel Mestre (CW, 2013)

Effectiveness of Physiological and Psychological Features to Estimate Helicopter Pilots' Workload: A Bayesian Network Approach. - Patricia Besson; Christophe Bourdin; Lionel Bringoux; Erick Dousset; Christophe Maïano; Tanguy Marqueste; Daniel Mestre; Sophie Gaetan; Jean-Pierre Baudry; Jean-Louis Vercher (IEEE Trans. Intell. Transp. Syst., 2013)

Poster: Evaluation of a smart tablet's interface for 3D interaction. - Daniel Mestre; Vincent Perrot (3DUI, 2014)

The concept of "presence" used as a measure for ecological validity in driving simulators. - Christophe Deniaud; Daniel Mestre; Vincent Honnet; Benoit Jeanne (ECCE, 2014)

Evaluation of navigation interfaces in virtual environments. - Daniel R. Mestre (ERVR, 2014)

Classification of VR Interaction Techniques, Based on User Intention. - Christian Weidig; Daniel R. Mestre; Johann Habakuk Israel; Frédéric Noël; Vincent Perrot; Jan C. Aurich (EuroVR, 2014)

GULLIVER: A decision-making system based on user observation for an adaptive training in informed virtual environments. - Loïc Fricoteaux; Indira Thouvenin; Daniel Mestre (Eng. Appl. Artif. Intell., 2014)

Efficacy of a Virtual Environment for Training Ball Passing Skills in Rugby. - Helen C. Miles; Serban R. Pop; Simon J. Watt; Gavin P. Lawrence; Nigel W. John; Vincent Perrot; Pierre Mallet; Daniel Mestre; Kenton Morgan (Trans. Comput. Sci., 2014)

Vibrotactile feedback for collision awareness. - Céphise Louison; Fabien Ferlay; Delphine Keller; Daniel R. Mestre (BCS HCI, 2015)

On the usefulness of the concept of presence in virtual reality applications. - Daniel R. Mestre (ERVR, 2015)

User cohabitation in multi-stereoscopic immersive virtual environment for individual navigation tasks. - Weiya Chen; Nicolas Ladeveze; Céline Clavel; Daniel Mestre; Patrick Bourdot (VR, 2015)

It sounds real when you see it. Realistic sound source simulation in multimodal virtual environments. - Ágoston Török; Daniel Mestre; Ferenc Honbolygo; Pierre Mallet; Jean-Marie Pergandi; Valéria Csépe (J. Multimodal User Interfaces, 2015)

Perceptual calibration in virtual reality applications. - Daniel R. Mestre (ERVR, 2016)

The Contribution of a Virtual Self and Vibrotactile Feedback to Walking Through Virtual Apertures. - Daniel R. Mestre; Céphise Louison; Fabien Ferlay (HCI (2), 2016)

Spatialized vibrotactile feedback contributes to goal-directed movements in cluttered virtual environments. - Céphise Louison; Fabien Ferlay; Daniel R. Mestre (3DUI, 2017)

CAVE versus Head-Mounted Displays: Ongoing thoughts. - Daniel R. Mestre (ERVR, 2017)

Towards a cognitive warning system for safer hybrid traffic. - Ágoston Török; Krisztián Varga; Jean-Marie Pergandi; Pierre Mallet; Ferenc Honbolygo; Valéria Csépe; Daniel Mestre (Intell. Decis. Technol., 2017)

The Acorformed Coprus: Investigating Multimodality in Human-Human and Human-Virtual Patient Interactions. - Magalie Ochs; Philippe Blache; Grégoire de Montcheuil; Jean-Marie Pergandi; Roxane Bertrand; Jorane Saubesty; Daniel Francon; Daniel Mestre (CLARIN Annual Conference, 2018)

Presence in Virtual Reality: insights from fundamental and applied research. - Daniel R. Mestre (ERVR, 2018)

A Semi-autonomous System for Creating a Human-Machine Interaction Corpus in Virtual Reality: Application to the ACORFORMed System for Training Doctors to Break Bad News. - Magalie Ochs; Philippe Blache; Grégoire de Montcheuil; Jean-Marie Pergandi; Jorane Saubesty; Daniel Francon; Daniel Mestre (LREC, 2018)

Spatialized Vibrotactile Feedback Improves Goal-Directed Movements in Cluttered Virtual Environments. - Céphise Louison; Fabien Ferlay; Daniel R. Mestre (Int. J. Hum. Comput. Interact., 2018)

Influence of Personality Traits and Body Awareness on the Sense of Embodiment in Virtual Reality. - Diane Dewez; Rebecca Fribourg; Ferran Argelaguet; Ludovic Hoyet; Daniel Mestre; Mel Slater; Anatole Lécuyer (ISMAR, 2019)

Training doctors' social skills to break bad news: evaluation of the impact of virtual environment displays on the sense of presence. - Magalie Ochs; Daniel Mestre; Grégoire de Montcheuil; Jean-Marie Pergandi; Jorane Saubesty; Evelyne Lombardo; Daniel Francon; Philippe Blache (J. Multimodal User Interfaces, 2019)

Presentation of a mixed reality software with a HoloLens headset for a nutrition workshop. - Hugo Rositi; Owen Kevin Appadoo; Daniel Mestre; Sylvie Valarier; Marie-Claire Ombret; Émilie Gadea-Deschamps; Christine Barret-Grimault; Christophe Lohou (Multim. Tools Appl., 2021)

Characterizing the expertise of Aircraft Maintenance Technicians using eye-tracking. - Florence Paris; Rémy Casanova; Marie-Line Bergeonneau; Daniel Mestre (ETRA, 2022)

Don't Denigrate the CAVE! A Comparative Examination of CAVE and HMD for Navigation in Virtual Worlds. - Théo Combe; Jean-Rémy Chardonnet; Frédéric Mérienne; Jivka Ovtcharova; Daniel Mestre (ICAT-EGVE, 2023)