Neural Networks for State Evaluation in General Game Playing. - Daniel Michulke; Michael Thielscher (ECML/PKDD (2), 2009)

Knowledge-Based General Game Playing. - Sebastian Haufe; Daniel Michulke; Stephan Schiffel; Michael Thielscher (Künstliche Intell., 2011)

Distance Features for General Game Playing Agents. - Daniel Michulke; Stephan Schiffel (ICAART (1), 2012)

Admissible Distance Heuristics for General Games. - Daniel Michulke; Stephan Schiffel (ICAART (Revised Selected Papers), 2012)

Evaluation functions in general game playing. - Daniel Michulke (2012)