Tangible cognition: bringing together tangible interaction and cognition in HCI. - Doménique van Gennip; Daniel Orth; Md. Athar Imtiaz; Elise van den Hoven; Beryl Plimmer (OZCHI, 2016)

"I wouldn't choose that key ring; it's not me": a design study of cherished possessions and the self. - Daniel Orth; Elise van den Hoven (OZCHI, 2016)

Designing Memory Probes to Inform Dialogue. - Wenn-Chieh Tsai; Daniel Orth; Elise van den Hoven (Conference on Designing Interactive Systems, 2017)

Designing Meaningful Products in the Digital Age: How Users Value Their Technological Possessions. - Daniel Orth; Clementine Thurgood; Elise van den Hoven (ACM Trans. Comput. Hum. Interact., 2019)

Designing meaningful objects - Daniel Orth (2019)

Embodying Meaningful Digital Media: A Strategy to Design for Product Attachment in the Digital Age. - Daniel Orth; Clementine Thurgood; Elise van den Hoven (TEI, 2020)