Domain Specific Sign Language Animation for Virtual Characters. - Marco Romeo; Alun Evans; Daniel Pacheco; Josep Blat (GRAPP, 2014)

XIM-engine: a software framework to support the development of interactive applications that uses conscious and unconscious reactions in immersive mixed reality. - Pedro Omedas; Alberto Betella; Riccardo Zucca; Xerxes D. Arsiwalla; Daniel Pacheco; Johannes Wagner 001; Florian Lingenfelser; Elisabeth André; Daniele Mazzei; Antonio Lanatà; Alessandro Tognetti; Danilo De Rossi; et al. (VRIC, 2014)

Spatializing experience: a framework for the geolocalization, visualization and exploration of historical data using VR/AR technologies. - Daniel Pacheco; Sytse Wierenga; Pedro Omedas; Stefan Wilbricht; Habbo Knoch; Paul F. M. J. Verschure (VRIC, 2014)

Recovering the history of Bergen Belsen using an interactive 3D reconstruction in a mixed reality space the role of pre-knowledge on memory recollection. - Laura Serra Oliva; Anna Mura; Alberto Betella; Daniel Pacheco; Enrique Martínez Bueno; Paul F. M. J. Verschure (DigitalHERITAGE (1), 2015)

A location-based Augmented Reality system for the spatial interaction with historical datasets. - Daniel Pacheco; Sytse Wierenga; Pedro Omedas; Laura Serra Oliva; Stefan Wilbricht; Stephanie Billib; Habbo Knoch; Paul F. M. J. Verschure (DigitalHERITAGE (1), 2015)

Space, memory, action: insights from behaviour and neurophysiology. - Daniel Pacheco Estefan (2017)

A Temporal Estimate of Integrated Information for Intracranial Functional Connectivity. - Xerxes D. Arsiwalla; Daniel Pacheco; Alessandro Principe; Rodrigo Rocamora; Paul F. M. J. Verschure (ICANN (2), 2018)

An IoT Expert System Shell in Block-Chain Technology with ELM as Inference Engine. - Ricardo Carreño Aguilera; Verónica Aguilar; Daniel Pacheco; Marco Antonio Acevedo; Wen Yu 001; María Elena Acevedo-Mosqueda (Int. J. Inf. Technol. Decis. Mak., 2019)