Quantification of cognitive-induced brain activity: An efficient method for online applications. - Daniel Pérez-Marcos; Jens-Uwe Knote; Reinhard Both; Galina Ivanova 001 (Comput. Biol. Medicine, 2008)

The contribution of real-time mirror reflections of motor actions on virtual body ownership in an immersive virtual environment. - Mar González-Franco; Daniel Pérez-Marcos; Bernhard Spanlang; Mel Slater (VR, 2010)

How to Build an Embodiment Lab: Achieving Body Representation Illusions in Virtual Reality. - Bernhard Spanlang; Jean-Marie Normand; David Borland; Konstantina Kilteni; Elias Giannopoulos; Ausiàs Pomés; Mar González-Franco; Daniel Pérez-Marcos; Jorge Arroyo-Palacios; Xavi Navarro; Mel Slater (Frontiers Robotics AI, 2014)

Neurogoggles for Multimodal Augmented Reality. - Sylvain Cardin; Howard Ogden; Daniel Pérez-Marcos; John Williams; Tomo Ohno; Tej Tadi (AH, 2016)

Next Generation XR Systems - Large Language Models Meet Augmented and Virtual Reality. - Muhammad Zeshan Afzal; Sk Aziz Ali; Didier Stricker; Peter Eisert; Anna Hilsmann; Daniel Pérez-Marcos; Marco Bianchi 006; Sonia Crottaz-Herbette; Roberto De Ioris; Eleni E. Mangina; Mirco Sanguineti; Ander Salaberria; et al. (IEEE Computer Graphics and Applications, 2025)