A Dynamic Blocks Platform Based on Projective Augmented Reality and Tangible Interfaces for Educational Activities. - Rafael Alves Roberto; Daniel Queiroz de Freitas; Francisco Paulo Magalhaes Simões; Veronica Teichrieb (SVR, 2013)

In-Place Natural and Effortless Navigation for Large Industrial Scenarios. - Lucas Silva Figueiredo; Mariana Pinheiro; Edvar Vilar Neto; Thiago Menezes Chaves; João Marcelo X. N. Teixeira; Veronica Teichrieb; Pedro Alessio; Daniel Queiroz de Freitas (HCI (9), 2014)

Animar: Augmenting the Reality of Storyboards and Animations. - Caio Lins; Ermano Arruda; Edvar Vilar Neto; Rafael Alves Roberto; Veronica Teichrieb; Daniel Queiroz de Freitas; João Marcelo X. N. Teixeira (SVR, 2014)

Glassist: Using Augmented Reality on Google Glass as an Aid to Classroom Management. - Manoela Silva 001; Daniel Queiroz de Freitas; Edvar Vilar Neto; Caio Lins; Veronica Teichrieb; João Marcelo X. N. Teixeira (SVR, 2014)

Voxar puzzle motion: an innovative ar application proposed using design techniques. - Rafael Alves Roberto; Manoela Milena Oliveira da Silva; Daniel Queiroz de Freitas; Yvonne C. C. A. Lima; Vinícius Emanuel Miranda Silva; Cristiano C. Araújo; João Marcelo X. N. Teixeira; Veronica Teichrieb (KELVAR@VR, 2016)