Gamification in E-Learning: Introducing Gamified Design Elements into E-Learning Systems. - Daniel Strmecki; Andrija Bernik; Danijel Radosevic (J. Comput. Sci., 2015)

Preparation of a hybrid e-learning course for gamification. - Dragutin Kermek; Daniel Strmecki; Matija Novak; Matija Kaniski (MIPRO, 2016)

An Overview on the use of Ontologies in Software Engineering. - Daniel Strmecki; Ivan Magdalenic; Dragutin Kermek (J. Comput. Sci., 2016)

Research on Efficiency of Applying Gamified Design into University's e-Courses: 3D Modeling and Programming. - Andrija Bernik; Danijel Radosevic; Daniel Strmecki (J. Comput. Sci., 2017)

A Systematic Literature Review on the Application of Ontologies in Automatic Programming. - Daniel Strmecki; Ivan Magdalenic; Danijel Radosevic (Int. J. Softw. Eng. Knowl. Eng., 2018)

Okvir za razvoj obitelji poslovnih web aplikacija primjenom ontološkoga modela i generatora programskoga koda ; Framework for business web application families development using an ontological model and source code generators. - Daniel Strmecki (2019)