OLBVH: octree linear bounding volume hierarchy for volumetric meshes. - Daniel Ströter; Johannes Mueller-Roemer; André Stork; Dieter W. Fellner (Vis. Comput., 2020)

TEdit: A Distributed Tetrahedral Mesh Editor with Immediate Simulation Feedback. - Daniel Ströter; Ulrich Krispel; Johannes Sebastian Mueller-Roemer; Dieter W. Fellner (SIMULTECH, 2021)

Fast harmonic tetrahedral mesh optimization. - Daniel Ströter; Johannes Sebastian Mueller-Roemer; Daniel Weber 001; Dieter W. Fellner (Vis. Comput., 2022)

Massively Parallel Adaptive Collapsing of Edges for Unstructured Tetrahedral Meshes. - Daniel Ströter; André Stork; Dieter W. Fellner (High Performance Graphics (Symposium Papers), 2023)

A Visual Profiling System for Direct Volume Rendering. - Max von Buelow 001; Daniel Ströter; Arne Rak; Dieter W. Fellner (Eurographics (Short Papers), 2024)

Massively Parallel Editing and Post-Processing of Unstructured Tetrahedral Meshes for Virtual Prototyping. - Daniel Ströter (2024)

A Survey on Cage-based Deformation of 3D Models. - Daniel Ströter; Jean-Marc Thiery; Kai Hormann; Jiong Chen 001; Qingjun Chang; Sebastian Besler; Johannes Mueller-Roemer; Tamy Boubekeur; André Stork; Dieter W. Fellner (Comput. Graph. Forum, 2024)

Light Path Guided Culling for Hybrid Real-Time Path Tracing. - Jan Kelling; Daniel Ströter; Arjan Kuijper (Proc. ACM Comput. Graph. Interact. Tech., 2024)

CageModeler: An Open-Source Project for Cage-Based Deformation. - Daniel Ströter; Zhivko Bogdanov (IEEE Computer Graphics and Applications, 2025)