The role of psychological ownership and ownership markers in collaborative working environment. - Qianying Wang; Alberto Battocchi; Ilenia Graziola; Fabio Pianesi; Daniel Tomasini; Massimo Zancanaro; Clifford Nass (ICMI, 2006)

Fostering conversation after the museum visit: a WOZ study for a shared interface. - Cesare Rocchi; Daniel Tomasini; Oliviero Stock; Massimo Zancanaro (AVI, 2008)

A co-located interface for narration to support reconciliation in a conflict: initial results from Jewish and Palestinian youth. - Oliviero Stock; Massimo Zancanaro; Chaya Koren; Cesare Rocchi; Zvi Eisikovits; Dina Goren-Bar; Daniel Tomasini; Patrice L. (Tamar) Weiss (CHI, 2008)

Collaborative Puzzle Game: a tabletop interactive game for fostering collaboration in children with Autism Spectrum Disorders (ASD). - Alberto Battocchi; Fabio Pianesi; Daniel Tomasini; Massimo Zancanaro; Gianluca Esposito; Paola Venuti; A. Ben Sasson; Eynat Gal; Patrice L. Weiss (ITS, 2009)

The design of a collaborative interface for narration to support reconciliation in a conflict. - Oliviero Stock; Massimo Zancanaro; Cesare Rocchi; Daniel Tomasini; Chaya Koren; Zvi Eisikovits; Dina Goren-Bar; Patrice L. (Tamar) Weiss (AI Soc., 2009)

The Collaborative Workspace: A Co-located Tabletop Device to Support Meetings. - Chiara Leonardi; Fabio Pianesi; Daniel Tomasini; Massimo Zancanaro (Computers in the Human Interaction Loop, 2009)

A socially aware persuasive system for supporting conversations at the museum café. - Massimo Zancanaro; Oliviero Stock; Daniel Tomasini; Fabio Pianesi (IUI, 2011)