Augmented Reality Kanji Learning. - Daniel Wagner 003; István Barakonyi (ISMAR, 2003)

First Steps Towards Handheld Augmented Reality. - Daniel Wagner 003; Dieter Schmalstieg (ISWC, 2003)

The invisible train: a collaborative handheld augmented reality demonstrator. - Daniel Wagner 003; Thomas Pintaric; Dieter Schmalstieg (SIGGRAPH Emerging Technologies, 2004)

Development of interactive applications for mobile devices. - Enrico Rukzio; Michael Rohs; Daniel Wagner 003; John Hamard (Mobile HCI, 2005)

Towards Massively Multi-user Augmented Reality on Handheld Devices. - Daniel Wagner 003; Thomas Pintaric; Florian Ledermann; Dieter Schmalstieg (Pervasive, 2005)

How real should virtual characters be? - Daniel Wagner 003; Mark Billinghurst; Dieter Schmalstieg (Advances in Computer Entertainment Technology, 2006)

Handheld AR for Collaborative Edutainment. - Daniel Wagner 003; Dieter Schmalstieg; Mark Billinghurst (ICAT, 2006)

Handheld Augmented Reality Displays. - Daniel Wagner 003; Dieter Schmalstieg (VR, 2006)

Experiences with Handheld Augmented Reality. - Dieter Schmalstieg; Daniel Wagner 003 (ISMAR, 2007)

Tutorial 5: Handheld Augmented Reality. - Daniel Wagner 003; István Barakonyi; Mark Billinghurst; Blair MacIntyre (VR, 2007)

Managing Complex Augmented Reality Models. - Dieter Schmalstieg; Gerhard Schall; Daniel Wagner 003; István Barakonyi; Gerhard Reitmayr; Joseph Newman; Florian Ledermann (IEEE Computer Graphics and Applications, 2007)

Mobility and social interaction as core gameplay elements in multi-player augmented reality. - Alessandro Mulloni; Daniel Wagner 003; Dieter Schmalstieg (DIMEA, 2008)

Robust and unobtrusive marker tracking on mobile phones. - Daniel Wagner 003; Tobias Langlotz; Dieter Schmalstieg (ISMAR, 2008)

Pose tracking from natural features on mobile phones. - Daniel Wagner 003; Gerhard Reitmayr; Alessandro Mulloni; Tom Drummond; Dieter Schmalstieg (ISMAR, 2008)

Wide area localization on mobile phones. - Clemens Arth; Daniel Wagner 003; Manfred Klopschitz; Arnold Irschara; Dieter Schmalstieg (ISMAR, 2009)

Evaluating the trackability of natural feature-point sets. - Lukas Gruber; Stefanie Zollmann; Daniel Wagner 003; Dieter Schmalstieg (ISMAR, 2009)

Global pose estimation using multi-sensor fusion for outdoor Augmented Reality. - Gerhard Schall; Daniel Wagner 003; Gerhard Reitmayr; Elise Taichmann; Manfred Wieser; Dieter Schmalstieg; Bernhard Hofmann-Wellenhof (ISMAR, 2009)

Multiple target detection and tracking with guaranteed framerates on mobile phones. - Daniel Wagner 003; Dieter Schmalstieg; Horst Bischof (ISMAR, 2009)

Making Augmented Reality Practical on Mobile Phones, Part 1. - Daniel Wagner 003; Dieter Schmalstieg (IEEE Computer Graphics and Applications, 2009)

Making Augmented Reality Practical on Mobile Phones, Part 2. - Daniel Wagner 003; Dieter Schmalstieg (IEEE Computer Graphics and Applications, 2009)

Indoor Positioning and Navigation with Camera Phones. - Alessandro Mulloni; Daniel Wagner 003; István Barakonyi; Dieter Schmalstieg (IEEE Pervasive Comput., 2009)

Optimization of Target Objects for Natural Feature Tracking. - Lukas Gruber; Stefanie Zollmann; Daniel Wagner 003; Dieter Schmalstieg; Tobias Höllerer (ICPR, 2010)

Hide and seek: location sharing practices with social media. - Daniel Wagner 003; Mariana Lopez; André Dória; Iryna Pavlyshak; Vassilis Kostakos; Ian Oakley; Tasos Spiliotopoulos (Mobile HCI, 2010)

Real-time panoramic mapping and tracking on mobile phones. - Daniel Wagner 003; Alessandro Mulloni; Tobias Langlotz; Dieter Schmalstieg (VR, 2010)

International Symposium on Ubiquitous Virtual Reality 2009. - Wonwoo Lee; Antonio Krüger; Bruce H. Thomas; Daniel Wagner 003; Kari Pulli; Woontack Woo (IEEE Pervasive Comput., 2010)

Real-Time Detection and Tracking for Augmented Reality on Mobile Phones. - Daniel Wagner 003; Gerhard Reitmayr; Alessandro Mulloni; Tom Drummond; Dieter Schmalstieg (IEEE Trans. Vis. Comput. Graph., 2010)

Building your vision with Qualcomm's Mobile Augmented Reality (AR) Platform: AR on mobile devices. - Daniel Wagner 003; István Barakonyi; Istvan Siklossy; Jay Wright; Roy Ashok; Serafin Diaz; Blair MacIntyre; Dieter Schmalstieg (ISMAR, 2011)

Workshop 3: IEEE ISMAR 2012 workshop on tracking methods and applications (TMA). - Daniel Wagner 003; Jonathan Ventura; Gerhard Reitmayr; Hideo Saito 001; Selim Benhimane (ISMAR, 2012)

Online Creation of Panoramic Augmented Reality Annotations on Mobile Phones. - Tobias Langlotz; Daniel Wagner 003; Alessandro Mulloni; Dieter Schmalstieg (IEEE Pervasive Comput., 2012)

User friendly SLAM initialization. - Alessandro Mulloni; Mahesh Ramachandran; Gerhard Reitmayr; Daniel Wagner 003; Raphaël Grasset; Serafin Diaz (ISMAR, 2013)

Workshop on tracking methods & applications. - Jonathan Ventura; Daniel Wagner 003; Daniel Kurz; Harald Wuest; Selim Benhimane (ISMAR, 2014)

Mobile augmented reality - 3D object selection and reconstruction with an RGBD sensor and scene understanding. - Daniel Wagner 003; Gerhard Reitmayr; Alessandro Mulloni; Erick Méndez; Serafin Diaz (ISMAR, 2014)

Mobile augmented reality - Tracking, mapping and rendering. - Daniel Wagner 003; Gerhard Reitmayr; Alessandro Mulloni; Erick Méndez; Serafin Diaz (ISMAR, 2014)

The History of Mobile Augmented Reality. - Clemens Arth; Raphaël Grasset; Lukas Gruber; Tobias Langlotz; Alessandro Mulloni; Daniel Wagner 003 (CoRR, 2015)