Cirque des bouteilles: The art of blowing on bottles. - Daniel Zielasko; Dominik Rausch; Yuen C. Law; Thomas C. Knott; Sebastian Pick; Sven Porsche; Joachim Herber; Johannes Hummel; Torsten W. Kuhlen (3DUI, 2015)

BlowClick: A Non-Verbal Vocal Input Metaphor for Clicking. - Daniel Zielasko; Sebastian Freitag; Dominik Rausch; Yuen C. Law; Benjamin Weyers; Torsten W. Kuhlen (SUI, 2015)

Integrating Visualizations into Modeling NEST Simulations. - Christian Nowke; Daniel Zielasko; Benjamin Weyers; Alexander Peyser; Bernd Hentschel 001; Torsten W. Kuhlen (Frontiers Neuroinformatics, 2015)

A Collaborative Simulation-Analysis Workflow for Computational Neuroscience Using HPC. - Johanna Senk; Alper Yegenoglu; Olivier Amblet; Yury Brukau; Andrew P. Davison; David Roland Lester; Anna Lührs; Pietro Quaglio; Vahid Rostami; Andrew Rowley; Bernd Schuller; Alan Barry Stokes; et al. (JHPCS, 2016)

Evaluation of hands-free HMD-based navigation techniques for immersive data analysis. - Daniel Zielasko; Sven Horn; Sebastian Freitag; Benjamin Weyers; Torsten W. Kuhlen (VR, 2016)

Vista widgets: a framework for designing 3D user interfaces from reusable interaction building blocks. - Sascha Gebhardt; Till Petersen-Krau; Sebastian Pick; Dominik Rausch; Christian Nowke; Thomas Knott; Patric Schmitz; Daniel Zielasko; Bernd Hentschel 001; Torsten W. Kuhlen (VRST, 2016)

Interactive 3D Force-Directed Edge Bundling. - Daniel Zielasko; Benjamin Weyers; Bernd Hentschel 001; Torsten W. Kuhlen (Comput. Graph. Forum, 2016)

A reliable non-verbal vocal input metaphor for clicking. - Daniel Zielasko; Neha Neha; Benjamin Weyers; Torsten W. Kuhlen (3DUI, 2017)

Utilizing immersive virtual reality in everydaywork. - Martin Bellgardt; Sebastian Pick; Daniel Zielasko; Tom Vierjahn; Benjamin Weyers; Torsten W. Kuhlen (WEVR@VR, 2017)

Towards a design space characterizing workflows that take advantage of immersive visualization. - Tom Vierjahn; Daniel Zielasko; Kees van Kooten; Peter Messmer; Bernd Hentschel 001; Torsten W. Kuhlen; Benjamin Weyers (VR, 2017)

BlowClick 2.0: A trigger based on non-verbal vocal input. - Daniel Zielasko; Neha Neha; Benjamin Weyers; Torsten W. Kuhlen (VR, 2017)

Remain seated: towards fully-immersive desktop VR. - Daniel Zielasko; Benjamin Weyers; Martin Bellgardt; Sebastian Pick; Alexander Meißner; Tom Vierjahn; Torsten W. Kuhlen (WEVR@VR, 2017)

Virtual and Augmented Reality in Everyday Context (VARECo). - Benjamin Weyers; Daniel Zielasko; Thies Pfeiffer; Markus Funk (MuC (Workshopband), 2018)

Seamless Hand-Based Remote and Close Range Interaction in Immersive Virtual Environments. - Daniel Zielasko; Uta Skorzinski; Torsten W. Kuhlen; Benjamin Weyers (MuC (Workshopband), 2018)

Parallel Particle Advection and Lagrangian Analysis for 3D-PLI Fiber Orientation Maps. - Ali C. Demiralp; Daniel Zielasko; Markus Axer; Tom Vierjahn; Torsten W. Kuhlen (LDAV, 2019)

Workshop on Virtual and Augmented Reality in Everyday Context (VARECo). - Benjamin Weyers; Daniel Zielasko; Alexander Kulik; Eike Langbehn; Markus Funk (MuC (Workshopband), 2019)

Menus on the Desk? System Control in DeskVR. - Daniel Zielasko; Marcel Krüger; Benjamin Weyers; Torsten W. Kuhlen (VR, 2019)

Passive Haptic Menus for Desk-Based and HMD-Projected Virtual Reality. - Daniel Zielasko; Marcel Krüger; Benjamin Weyers; Torsten W. Kuhlen (WEVR@VR, 2019)

Travel Your Desk? An Office Desk Substitution and its Effects on Cybersickness, Presence and Performance in an HMD-based Exploratory Analysis Task. - Daniel Zielasko; Benjamin Weyers; Torsten W. Kuhlen (VR, 2019)

A Non-Stationary Office Desk Substitution for Desk-Based and HMD-Projected Virtual Reality. - Daniel Zielasko; Benjamin Weyers; Torsten W. Kuhlen (VR, 2019)

Voxel-based edge bundling through direction-aware kernel smoothing. - Daniel Zielasko; Xiaoqing Zhao; Ali C. Demiralp; Torsten W. Kuhlen; Benjamin Weyers (Comput. Graph., 2019)

Workshop on Virtual and Augmented Reality in Everyday Context (VARECo). - Benjamin Weyers; Daniel Zielasko; Florian Heinrich; Alexander Kulik (MuC (Workshopband), 2020)

Towards Accessibility in VR - Development of an Affordable Motion Platform for Wheelchairs. - Kilian Brachtendorf; Benjamin Weyers; Daniel Zielasko (VR Workshops, 2020)

Towards an Affordance of Embodied Locomotion Interfaces in VR: How to Know How to Move? - Bernhard E. Riecke; Daniel Zielasko (VR Workshops, 2020)

Take a Look Around - The Impact of Decoupling Gaze and Travel-direction in Seated and Ground-based Virtual Reality Utilizing Torso-directed Steering. - Daniel Zielasko; Yuen C. Law; Benjamin Weyers (VR, 2020)

Can We Give Seated Users in Virtual Reality the Sensation of Standing or Even Walking? Do We Want To? - Daniel Zielasko; Bernhard E. Riecke (VR Workshops, 2020)

Either Give Me a Reason to Stand or an Opportunity to Sit in VR. - Daniel Zielasko; Bernhard E. Riecke (VR Workshops, 2020)

Sitting vs. Standing in VR: Towards a Systematic Classification of Challenges and (Dis)Advantages. - Daniel Zielasko; Bernhard E. Riecke (VR Workshops, 2020)

DeskVR: seamless integration of virtual reality into desk-based data analysis workflows. - Daniel Zielasko (2020)

Integrating Continuous and Teleporting VR Locomotion into a Seamless "HyperJump" Paradigm. - Ashu Adhikari; Daniel Zielasko; Alexander Bretin; Markus von der Heyde; Ernst Kruijff; Bernhard E. Riecke (VR Workshops, 2021)

Design and Evaluation of a Free-Hand VR-based Authoring Environment for Automated Vehicle Testing. - Sevinc Eroglu; Frederic Stefan; Alain Chevalier; Daniel Roettger; Daniel Zielasko; Torsten W. Kuhlen; Benjamin Weyers (VR, 2021)

Continuous vs. Discontinuous (Teleport) Locomotion in VR: How Implications can Provide both Benefits and Disadvantages. - Bernhard E. Riecke; Daniel Zielasko (VR Workshops, 2021)

Subject 001 - A Detailed Self-Report of Virtual Reality Induced Sickness. - Daniel Zielasko (VR Workshops, 2021)

To Sit or Not to Sit in VR: Analyzing Influences and (Dis)Advantages of Posture and Embodied Interaction. - Daniel Zielasko; Bernhard E. Riecke (Comput., 2021)

Editorial: Everyday Virtual and Augmented Reality: Methods and Applications. - Christoph W. Borst; Benjamin Weyers; Adalberto L. Simeone; Arindam Dey 001; Daniel Zielasko (Frontiers Virtual Real., 2021)

How to Take a Brake from Embodied Locomotion - Seamless Status Control Methods for Seated Leaning Interfaces. - Carlo Flemming; Benjamin Weyers; Daniel Zielasko (VR, 2022)

Systematic Design Space Exploration of Discrete Virtual Rotations in VR. - Daniel Zielasko; Jonas Heib; Benjamin Weyers (VR, 2022)

Keep it simple? Evaluation of Transitions in Virtual Reality. - Nico Feld; Pauline Bimberg; Benjamin Weyers; Daniel Zielasko (CHI Extended Abstracts, 2023)

Correlations of Flow, Usability, Workload, and Presence with Task Performance in a Spatially Distributed Memory Task. - Jan P. Gründling; Nico Feld; Daniel Zielasko; Benjamin Weyers (EuroXR, 2023)

Stay Vigilant: The Threat of a Replication Crisis in VR Locomotion Research. - Daniel Zielasko; Tim Weißker (VRST, 2023)

Editorial: Everyday Virtual and Augmented Reality: Methods and Applications, Volume II. - Daniel Zielasko; Christoph W. Borst; Sungchul Jung; Arindam Dey 001 (Frontiers Virtual Real., 2023)

Integrating Continuous and Teleporting VR Locomotion into a Seamless 'HyperJump' Paradigm. - Ashu Adhikari; Daniel Zielasko; Ivan A. Aguilar; Alexander Bretin; Ernst Kruijff; Markus von der Heyde; Bernhard E. Riecke (IEEE Trans. Vis. Comput. Graph., 2023)

User Preferences for Interactive 3D Object Transitions in Cross Reality - An Elicitation Study. - Nanjia Wang; Daniel Zielasko; Frank Maurer (AVI, 2024)

Perceptual Issues in Mixed Reality: A Developer-oriented Perspective on Video See-Through Head-Mounted Displays. - Nico Feld; Fabian Pointecker; Christoph Anthes; Daniel Zielasko (ISMAR-Adjunct, 2024)

An Application and Implementation Context-driven Perspective on Transitions in XR: Towards a Comprehensive Classification. - Nico Feld; Benjamin Weyers; Daniel Zielasko (ISMAR-Adjunct, 2024)

Ubiquitous BlowClick: Non-verbal Vocal Input for Confirmation with Hand-held Mobile Devices in the Field. - Daniel Zielasko; Javier Alejandro Jaquez Lora (SUI, 2024)

The Influence of Environmental Context on the Creation of Cartoon-like Avatars in Virtual Reality. - Pauline Bimberg; Michael Feldmann 004; Benjamin Weyers; Daniel Zielasko (VR, 2024)

Analyzing Exergame Recordings with Embedded Bio-Data in Immersive Virtual Reality. - Pauline Bimberg; Marvin Minuth; Daniel Zielasko; Benjamin Weyers (VR Workshops, 2024)

Navigating Realities: Assessing Cross-Reality Transitions Through a Spatial Memory Game in VR and AR Environments. - Nico Feld; Pauline Bimberg; Benjamin Weyers; Daniel Zielasko (VR Workshops, 2024)

Effects of Hand Occlusion in Radial Mid-Air Menu Interaction in Augmented Reality. - Nico Feld; Daniel Zielasko; Benjamin Weyers (VR Workshops, 2024)

How Long Do I Want to Fade Away? The Duration of Fade-To-Black Transitions in Target-Based Discontinuous Travel (Teleportation). - Matthias Wölwer; Benjamin Weyers; Daniel Zielasko (VR Workshops, 2024)

Carry-Over Effects Ruin Your (Cybersickness) Experiments and Balancing Conditions Is Not a Solution. - Daniel Zielasko; Ben Rehling; David Clement; Gregor Domes (VR Workshops, 2024)

EcoDive: Enhancing Presence and Ambient Environmental Awareness in a Virtual Reality Experience for Underwater Marine Debris Collection. - Michael Feldmann 004; Philipp Geier 001; Jan Niclas Ruppenthal; Daniel Zielasko (VRST, 2024)

Hands-On Plant Root System Reconstruction in Virtual Reality. - Dirk Norbert Baker; Tobias Selzner; Jens Henrik Göbbert; Hanno Scharr; Morris Riedel; Ebba Þóra Hvannberg; Andrea Schnepf; Daniel Zielasko (VRST, 2024)

The Impact of Task-Responsibility on User Experience and Behaviour under Asymmetric Knowledge Conditions. - Pauline Bimberg; Daniel Zielasko; Benjamin Weyers (VRST, 2024)

ChronoShore: Diagetic Temporal Exploration in a Simulated Virtual Coast Environment. - Yuen C. Law; Lucca Troll; Daniel Zielasko (VRST, 2024)

Fade-to-Black Duration in Egocentric Target-Selection-Based Teleport - A Replication Design. - Matthias Wölwer; Daniel Zielasko (VRST, 2024)

Walking > Walking-in-Place > Flying/Steering > Teleportation? Designing Locomotion Research for Replication and Extension. - Daniel Zielasko; Gerd Bruder; Gregor Domes; Richard Skarbez; Mary C. Whitton; Anthony Steed (VRST, 2024)

Cybersicker: An Open Source VR Sickness Testbed - Do you still have fun, or are you already sick? - Daniel Zielasko; Yuen C. Law (VRST, 2024)

Travel Speed, Spatial Awareness, And Implications for Egocentric Target-Selection-Based Teleportation - A Replication Design. - Daniel Zielasko; Tim Weissker; Doug A. Bowman (VRST, 2024)

Sitting or Standing in VR: About Comfort, Conflicts, and Hazards. - Daniel Zielasko; Bernhard E. Riecke (IEEE Computer Graphics and Applications, 2024)

Dynamic Field of View Reduction Related to Subjective Sickness Measures in an HMD-based Data Analysis Task. - Daniel Zielasko; Alexander Meißner; Sebastian Freitag; Benjamin Weyers; Torsten W. Kuhlen (CoRR, 2024)

Discrete Virtual Rotation in Pointing vs. Leaning-Directed Steering Interfaces: A Uni vs. Bimanual Perspective. - Daniel Zielasko; Maximilian Späth; Matthias Wölwer (CoRR, 2024)

The Relationship Between Time and Distance Perception in Egocentric and Discrete Virtual Locomotion (Teleportation). - Matthias Wölwer; Daniel Zielasko (CoRR, 2024)

The Second Joint Workshop on Cross Reality. - Nanjia Wang; Yue Li 023; Francesco Chiossi; Fabian Pointecker; Lixiang Zhao; Daniel Zielasko (CoRR, 2024)

Enhancing Well-Being Through Positive Technology: VR Forest Bathing. - Francisco R. Ortega 001; Victoria Interrante; Sara LoTemplio; Rachel Masters; Jalynn Nicoly; Zahra Borhani; Deana B. Davalos; Daniel Zielasko (CoRR, 2024)

Simple and Efficient? Evaluation of Transitions for Task-Driven Cross-Reality Experiences. - Nico Feld; Pauline Bimberg; Benjamin Weyers; Daniel Zielasko (IEEE Trans. Vis. Comput. Graph., 2024)

The Sixth Workshop on Immersive Sickness Prevention. - Isayas Berhe Adhanom; Daniel Zielasko; Rifatul Islam; Gerard Kim; Evan Suma Rosenberg (VR Workshops, 2025)

The First Workshop on XR Accessibility. - Bobby Bodenheimer; Gerd Bruder; Dylan Fox; Anne-Hélène Olivier; Jeanine K. Stefanucci; Greg Welch; Daniel Zielasko (VR Workshops, 2025)

Dashing: Fun but Non-Ergonomic? Exploring Transition Effects in VR. - Nico Feld; Nadine Dubois; Pauline Bimberg; Benjamin Weyers; Daniel Zielasko (VR Workshops, 2025)

The Third Workshop on Locomotion and Wayfinding in XR (LocXR). - Tim Weissker; Daniel Zielasko (VR Workshops, 2025)

A Technical Overview on Cutting-Edge Human-Joystick Locomotion aka Leaning in VR: Intuitive, Fun, Calibration-Free, and Open Source. - Daniel Zielasko (VR Workshops, 2025)

Do Users Choose A Biomechanical Model when Virtually Turning in VR? User Preferences for Axes of Head-induced Yaw Rotation in Ego-Centric Viewpoint Control. - Daniel Zielasko; Jonas Heib (VR Workshops, 2025)

Investigating Resolution Strategies for Workspace-Occlusion in Augmented Virtuality. - Nico Feld; Pauline Bimberg; Michael Feldmann 004; Matthias Wölwer; Eike Langbehn; Benjamin Weyers; Daniel Zielasko (CoRR, 2025)

Do Not Immerse and Drive? Prolonged Effects of Cybersickness on Physiological Stress Markers And Cognitive Performance. - Daniel Zielasko; Ben Rehling; Bernadette von Dawans; Gregor Domes (CoRR, 2025)

Come Look at This: Supporting Fluent Transitions Between Tightly and Loosely Coupled Collaboration in Social Virtual Reality. - Pauline Bimberg; Daniel Zielasko; Benjamin Weyers; Bernd Fröhlich 001; Tim Weissker (IEEE Trans. Vis. Comput. Graph., 2025)