A Framework for Architectural Description of Embedded System.. - Daniela Cristina Cascini Peixoto; Diógenes Cecilio da Silva Jr. (SCOPES, 2004)

A Comparison of BPMN and UML 2.0 Activity Diagrams. - Daniela C. C. Peixoto; Vitor A. Batista; Ana P. Atayde; Eduardo P. Borges; Rodolfo F. Resende; Clarindo Isaías P. S. Pádua (SBQS, 2008)

Uma Experiência de Melhoria de Processo utilizando a Análise Causal de Defeitos. - Daniela C. C. Peixoto; Vitor A. Batista; Gustavo Monti Rocha; Clarindo Isaías P. S. Pádua; Rodolfo F. Resende (SBQS, 2008)

How to Welcome Software Process Improvement and Avoid Resistance to Change. - Daniela C. C. Peixoto; Vitor A. Batista; Rodolfo F. Resende; Clarindo Isaías P. S. Pádua (ICSP, 2010)

Semiotic inspection method in the context of educational simulation games. - Daniela C. C. Peixoto; Raquel Oliveira Prates; Rodolfo F. Resende (SAC, 2010)

A Case Study of Software Process Improvement Implementation. - Daniela Cristina Cascini Peixoto; Vitor A. Batista; Rodolfo F. Resende; Clarindo Isaías P. S. Pádua (SEKE, 2010)

An overview of the main design characteristics of simulation games in Software Engineering education. - Daniela C. C. Peixoto; Rodrigo M. Possa; Rodolfo F. Resende; Clarindo Isaías P. S. Pádua (CSEE&T, 2011)

ReMoFP: A Tool for Counting Function Points from UML Requirement Models. - Vitor A. Batista; Daniela C. C. Peixoto; Eduardo P. Borges; Wilson Pádua; Rodolfo F. Resende; Clarindo Isaías P. S. Pádua (Adv. Softw. Eng., 2011)

Challenges and issues in the development of a Software Engineering simulation game. - Daniela C. C. Peixoto; Rodrigo M. Possa; Rodolfo F. Resende; Clarindo Isaías P. S. Pádua (FIE, 2012)

FASENG: A framework for development of Software Engineering simulation games. - Daniela C. C. Peixoto; Rodrigo M. Possa; Rodolfo F. Resende; Clarindo Isaías P. S. Pádua (FIE, 2012)

Using UML Stereotypes to Support the Requirement Engineering: A Case Study. - Vitor A. Batista; Daniela C. C. Peixoto; Wilson Pádua; Clarindo Isaías P. S. Pádua (ICCSA (4), 2012)

SPIAL: uma ferramenta de apoio ao aprendizado de melhoria de processos de software. - Daniela Cristina Cascini Peixoto (2012)

An educational simulation model derived from academic and industrial experiences. - Daniela C. C. Peixoto; Rodolfo F. Resende; Clarindo Isaías P. S. Pádua (FIE, 2013)

The Issues of Solving Staffing and Scheduling Problems in Software Development Projects. - Daniela C. C. Peixoto; Geraldo R. Mateus; Rodolfo F. Resende (COMPSAC, 2014)

Evaluating software engineering simulation games: The UGALCO framework. - Daniela C. C. Peixoto; Rodolfo F. Resende; Clarindo Isaías P. S. Pádua (FIE, 2014)

The issues of adopting simulation games in software engineering classes. - Daniela C. C. Peixoto; Rodolfo F. Resende; Clarindo Isaías P. S. Pádua (FIE, 2015)

An Experience with Software Engineering Education Using a Software Process Improvement Game. - Daniela C. C. Peixoto; Rodolfo F. Resende; Clarindo Isaías P. S. Pádua (HEFA, 2017)