Development of an Inexpensive Augmented Reality (AR) Headset. - Daniela De Angeli; Eamonn O'Neill (CHI Extended Abstracts, 2015)

Human or machine perspective? throwing "light" on optical see-through headsets in museums. - Daniela De Angeli; Eamonn O'Neill (UbiComp Adjunct, 2016)

Agonistic Games: Multiperspective and Unsettling Games for a Social Change. - Daniela De Angeli; Daniel J. Finnegan; Lee Scott; Anna Bull; Eamonn O'Neill (CHI PLAY (Companion), 2018)

The gameful museum: authenticity and entertainment in the digital age. - Daniela De Angeli (2018)

A Review of Game Research Methodologies. - Daniela De Angeli; Eamonn O'Neill (FDG, 2020)

Unsettling Play: Perceptions of Agonistic Games. - Daniela De Angeli; Daniel J. Finnegan; Lee Scott; Eamonn O'Neill (ACM Journal on Computing and Cultural Heritage, 2021)

Towards Engaging Intangible Holographic Public Displays. - Daniela De Angeli; Fotos Frangoudes; Savvas Avraam; Kleanthis C. Neokleous; Eamonn O'Neill (IMET, 2022)

Creating an xAI Framework for Diverse Game Characters. - Daniela De Angeli (FDG, 2025)