Personality of People Using Chat: An On-Line Research. - Luigi Anolli; Daniela Villani; Giuseppe Riva 001 (Cyberpsychology Behav. Soc. Netw., 2005)

CyberEurope. - Giuseppe Riva 001; Daniela Villani (Cyberpsychology Behav. Soc. Netw., 2005)

An Open-Source Virtual Reality Platform for Clinical and Research Applications. - Giuseppe Riva 001; Andrea Gaggioli; Daniela Villani; Alessandra Preziosa; Francesca Morganti; Lorenzo Strambi; Riccardo Corsi; Gianluca Faletti; Luca Vezzadini (HCI (14), 2007)

Managing Exam Stress Using UMTS Phones: The advantage of Portable Audio/Video Support. - Giuseppe Riva 001; Alessandra Grassi; Daniela Villani; Andrea Gaggioli; Alessandra Preziosa (MMVR, 2007)

Cellular phones for reducing battlefield stress: Rationale and a preliminary research. - Giuseppe Riva 001; Alessandra Grassi; Daniela Villani; Alessandra Preziosa (MMVR, 2007)

NeuroVR: An Open Source Virtual Reality Platform for Clinical Psychology and Behavioral Neurosciences. - Giuseppe Riva 001; Andrea Gaggioli; Daniela Villani; Alessandra Preziosa; Francesca Morganti; Riccardo Corsi; Gianluca Faletti; Luca Vezzadini (MMVR, 2007)

Affective Interactions Using Virtual Reality: The Link between Presence and Emotions. - Giuseppe Riva 001; Fabrizia Mantovani; Claret S. Capideville; Alessandra Preziosa; Francesca Morganti; Daniela Villani; Andrea Gaggioli; Cristina Botella; Mariano Alcañiz Raya (Cyberpsychology Behav. Soc. Netw., 2007)

Why You Really Eat? Virtual Reality in the Treatment of Obese Emotional Eaters. - Giuseppe Riva 001; Gian Mauro Manzoni; Daniela Villani; Andrea Gaggioli; Enrico Molinari (MMVR, 2008)

Presence and Relaxation: A Preliminary Controlled Study. - Daniela Villani; Giuseppe Riva 001 (PsychNology J., 2008)

The Role of Interactive Media Features on the Affective Response: a Virtual Reality Study. - Daniela Villani; Mauro Lucchetta; Alessandra Preziosa; Giuseppe Riva 001 (e Minds Int. J. Hum. Comput. Interact., 2009)

The Effects of a Mobile Stress Management Protocol on Nurses Working with Cancer Patients: a Preliminary Controlled Study. - Daniela Villani; Alessandra Grassi; Chiara Cognetta; Pietro Cipresso; Davide Toniolo; Giuseppe Riva 001 (MMVR, 2012)

Am I My Avatar? A Tool to Investigate Virtual Body Image Representation in Adolescence. - Daniela Villani; Elena Gatti; Emanuela Confalonieri; Giuseppe Riva 001 (Cyberpsychology Behav. Soc. Netw., 2012)

Does Interactive Media Enhance the Management of Stress? Suggestions from a Controlled Study. - Daniela Villani; Giuseppe Riva 001 (Cyberpsychology Behav. Soc. Netw., 2012)

Is your phone so smart to affect your state? An exploratory study based on psychophysiological measures. - Pietro Cipresso; Silvia Serino; Daniela Villani; Claudia Repetto; Luigi Sellitti; Giovanni Albani; Alessandro Mauro; Andrea Gaggioli; Giuseppe Riva 001 (Neurocomputing, 2012)

May I experience more presence in doing the same thing in virtual reality than in reality? An answer from a simulated job interview. - Daniela Villani; Claudia Repetto; Pietro Cipresso; Giuseppe Riva 001 (Interact. Comput., 2012)

Toward a validation of cyber-interventions for stress disorders based on stress inoculation training: a systematic review. - Silvia Serino; Stefano Triberti; Daniela Villani; Pietro Cipresso; Andrea Gaggioli; Giuseppe Riva 001 (Virtual Real., 2014)

Presence-Inducing Media for Mental Health Applications. - Giuseppe Riva 001; Cristina Botella; Rosa María Baños; Fabrizia Mantovani; Azucena García-Palacios; Soledad Quero; Silvia Serino; Stefano Triberti; Claudia Repetto; Antonios Dakanalis; Daniela Villani; Andrea Gaggioli (Immersed in Media, Telepresence Theory, Measurement & Technology, 2015)

No Man Is a Monkey Island: Individual Characteristics Associated with Gamers' Preferences for Single or Multiplayer Games. - Stefano Triberti; Daniela Villani; Giuseppe Riva 001 (GALA, 2015)

Helping Women with Breast Cancer to Cope with Hair Loss: An e-SIT Protocol. - Daniela Villani; Chiara Cognetta; Davide Toniolo; Giuseppe Riva 001 (MindCare, 2015)

Does a Meditation Protocol Supported by a Mobile Application Help People Reduce Stress? Suggestions from a Controlled Pragmatic Trial. - Claudia Carissoli; Daniela Villani; Giuseppe Riva 001 (Cyberpsychology Behav. Soc. Netw., 2015)

Moral positioning in video games and its relation with dispositional traits: The emergence of a social dimension. - Stefano Triberti; Daniela Villani; Giuseppe Riva 001 (Comput. Hum. Behav., 2015)

Computational Psychometrics in Communication and Implications in Decision Making. - Pietro Cipresso; Daniela Villani; Claudia Repetto; Lucia Bosone; Anna Balgera; Maurizio Mauri; Marco Villamira; Alessandro Antonietti; Giuseppe Riva 001 (Comput. Math. Methods Medicine, 2015)

Assessing the Emotional State of Job Applicants Through a Virtual Reality Simulation: A Psycho-Physiological Study. - Daniela Villani; Chiara Rotasperti; Pietro Cipresso; Stefano Triberti; Claudia Carissoli; Giuseppe Riva 001 (eHealth 360°, 2016)

Ageing Positively with Digital Games. - Daniela Villani; Silvia Serino; Stefano Triberti; Giuseppe Riva 001 (eHealth 360°, 2016)

Positive and Transformative Technologies for Active Ageing. - Giuseppe Riva 001; Daniela Villani; Pietro Cipresso; Claudia Repetto; Stefano Triberti; Daniele Di Lernia; Alice Chirico; Silvia Serino; Andrea Gaggioli (MMVR, 2016)

Unconscious goal pursuit primes attitudes towards technology usage: A virtual reality experiment. - Stefano Triberti; Daniela Villani; Giuseppe Riva 001 (Comput. Hum. Behav., 2016)

Changing Avatars, Changing Selves? The Influence of Social and Contextual Expectations on Digital Rendition of Identity. - Stefano Triberti; Ilaria Durosini; Filippo Aschieri; Daniela Villani; Giuseppe Riva 001 (Cyberpsychology Behav. Soc. Netw., 2017)

Engaging Elderly Breast Cancer Patients Through an e-health Intervention: A Case Series Study. - Daniela Villani; Chiara Cognetta; Davide Toniolo; Francesco Scanzi; Giuseppe Riva 001 (MindCare, 2018)

Students' acceptance of tablet PCs in Italian high schools: Profiles and differences. - Daniela Villani; Laura Morganti; Claudia Carissoli; Elena Gatti; Andrea Bonanomi; Stefano Cacciamani; Emanuela Confalonieri; Giuseppe Riva 001 (Br. J. Educ. Technol., 2018)

Promoting Wellbeing in Pregnancy: A Multi-component Positive Psychology and Mindfulness-Based Mobile App. - Claudia Carissoli; Giulia Corno; Stefano Montanelli; Daniela Villani (MindCare, 2019)

Adolescents' Beliefs About Peers' Engagement in an Online Self-Harm Challenge: Exploring the Role of Individual Characteristics Through a Latent Class Analysis. - Daniela Villani; Eleonora Florio; Angela Sorgente; Ilaria Castelli; Giuseppe Riva 001; Antonella Marchetti; Davide Massaro (Cyberpsychology Behav. Soc. Netw., 2019)

Immersive virtual reality in K-12 and higher education: A 10-year systematic review of empirical research. - Anna Flavia Di Natale; Claudia Repetto; Giuseppe Riva 001; Daniela Villani (Br. J. Educ. Technol., 2020)

Machines Like Us and People Like You: Toward Human-Robot Shared Experience. - Andrea Gaggioli; Alice Chirico; Daniele Di Lernia; Mario A. Maggioni; Clelia Malighetti; Federico Manzi; Antonella Marchetti; Davide Massaro; Francesco Rea; Domenico Rossignoli; Giulio Sandini; Daniela Villani; et al. (Cyberpsychology Behav. Soc. Netw., 2021)

Emerging Adults' Expectations About the Next Generation of Robots: Exploring Robotic Needs Through a Latent Profile Analysis. - Federico Manzi; Angela Sorgente; Davide Massaro; Daniela Villani; Daniele Di Lernia; Clelia Malighetti; Andrea Gaggioli; Domenico Rossignoli; Giulio Sandini; Alessandra Sciutti; Francesco Rea; Mario A. Maggioni; et al. (Cyberpsychology Behav. Soc. Netw., 2021)

Behind a Digital Mask: Users' Subjective Experience of Animated Characters and Its Effect on Source Credibility. - Anna Flavia Di Natale; Stefano Triberti; Federica Sibilla; Chiara Imperato; Daniela Villani; Tiziana Mancini; Giuseppe Riva 001 (Interact. Comput., 2021)

Mobile well-being in pregnancy: suggestions from a quasi-experimental controlled study. - Claudia Carissoli; Deborah Gasparri; Giuseppe Riva 001; Daniela Villani (Behav. Inf. Technol., 2022)

The e-SaVoR Project: Savoring and Virtual Reality to Enhance Emerging Adults' Well-Being. - Elisa Pancini; Daniela Villani; Giuseppe Riva 001 (Cyberpsychology Behav. Soc. Netw., 2022)

Call for Special Issue Papers: HUMANE METAVERSE: Opportunities and Challenges Towards the Development of a Humane-Centered Metaverse: Deadline for Manuscript Submission: December 31, 2022. - Giuseppe Riva 001; Daniela Villani; Brenda K. Wiederhold (Cyberpsychology Behav. Soc. Netw., 2022)

The Silence of Art: Investigating the Emotional Experience of a Virtual Museum by Facial Expression Analysis. - Maurizio Mauri; Stefano Triberti; Daniela Villani (XR (2), 2023)

Promoting Positive Emotions in Older Adults: A Self-help Relational Savoring e-Intervention. - Elisa Pancini; Francesca Pesce; Lucia Scuzzarella; Daniela Villani (HCI (32), 2023)

oVeRcomING COPD: Virtual Reality and Savoring to Promote the Well-Being of Patients with Chronic Obstructive Pulmonary Disease. - Elisa Pancini; Daniela Villani; Giuseppe Riva 001 (Cyberpsychology Behav. Soc. Netw., 2023)

Promoting Emotional and Psychological Well-Being During COVID-19 Pandemic: A Self-Help Virtual Reality Intervention for University Students. - Clelia Malighetti; Luca Bernardelli; Elisa Pancini; Giuseppe Riva 001; Daniela Villani (Cyberpsychology Behav. Soc. Netw., 2023)

The use of immersive 360° videos for foreign language learning: a study on usage and efficacy among high-school students. - Claudia Repetto; Anna Flavia Di Natale; Daniela Villani; Stefano Triberti; Serena Germagnoli; Giuseppe Riva 001 (Interact. Learn. Environ., 2023)

The Impact of Virtual Reality Social Platforms on Autobiographical Memory and Self-disclosure: An Experimental Study. - Anna Flavia Di Natale; Giulia Cremaschi; Fabio Frisone; Giuseppe Riva 001; Daniela Villani (XR (4), 2024)

Learning in the Metaverse: Are University Students Willing to Learn in Immersive Virtual Reality? - Anna Flavia Di Natale; Claudia Repetto; Giulio Costantini; Giuseppe Riva 001; Emanuela Bricolo; Daniela Villani (Cyberpsychology Behav. Soc. Netw., 2024)

Toward a Humane Metaverse: Challenges and Opportunities. - Giuseppe Riva 001; Brenda K. Wiederhold; Daniela Villani (Cyberpsychology Behav. Soc. Netw., 2024)

Exploring students' acceptance and continuance intention in using immersive virtual reality and metaverse integrated learning environments: The case of an Italian university course. - Anna Flavia Di Natale; Sabrina Bartolotta; Andrea Gaggioli; Giuseppe Riva 001; Daniela Villani (Educ. Inf. Technol., 2024)

Desktop-based virtual reality social platforms versus video conferencing platforms for online synchronous learning in higher education: An experimental study to evaluate students' learning gains and user experience. - Anna Flavia Di Natale; Claudia Repetto; Daniela Villani (J. Comput. Assist. Learn., 2024)

VR for Hope: A Virtual Reality Protocol to Enhance Hope, Mentalization, and Well-Being in Emerging Adults. - Osmano Oasi; Chiara Rossi; Daniela Villani; Giuseppe Riva 001 (Cyberpsychology Behav. Soc. Netw., 2025)

Breathing in virtual reality for promoting mental health: a scoping review. - Elisa Pancini; Anna Flavia Di Natale; Daniela Villani (Virtual Real., 2025)