Real-time single scattering inside inhomogeneous materials. - Daniele Bernabei; Fabio Ganovelli; Nico Pietroni; Paolo Cignoni; Sumanta N. Pattanaik; Roberto Scopigno (Vis. Comput., 2010)

A Parallel Architecture for Interactively Rendering Scattering and Refraction Effects. - Daniele Bernabei; Ajit Hakke Patil; Francesco Banterle; Marco Di Benedetto 001; Fabio Ganovelli; Sumanta N. Pattanaik; Roberto Scopigno (IEEE Computer Graphics and Applications, 2012)

Parallel MDOM for light transport in participating media. - Ajit Hakke Patil; Daniele Bernabei; Charly Collin; Ke Chen; Sumanta N. Pattanaik; Fabio Ganovelli (SCCG, 2013)

Interactive Rendering of Scattering and Refraction Effects in Heterogeneous Media. - Daniele Bernabei (2013)

3D reconstruction for featureless scenes with curvature hints. - Andrea Baldacci; Daniele Bernabei; Massimiliano Corsini; Fabio Ganovelli; Roberto Scopigno (Vis. Comput., 2016)