Digital reconstruction and visualization in archaeology: Case-study drawn from the work of the Swedish Pompeii Project. - Nicolò Dell'Unto; Anne-Marie Leander; Matteo Dellepiane; Marco Callieri; Daniele Ferdani; Stefan Lindgren (Digital Heritage (1), 2013)

3D survey and documentation in building archaeology: The medieval church of San Niccolò in Montieri. - Daniele Ferdani; Giovanna Bianchi (Digital Heritage (1), 2013)

Different Photogrammetric Approaches to 3D Survey of the Mausoleum of Romulus in Rome. - Andrea Adami; Ivana Cerato; Enzo d'Annibale; Emanuel Demetrescu; Daniele Ferdani (GCH, 2014)

Engaging and shared gesture-based interaction for museums the case study of K2R international expo in Rome. - Bruno Fanini; Enzo d'Annibale; Emanuel Demetrescu; Daniele Ferdani; Alfonsina Pagano (DigitalHERITAGE (1), 2015)

A Complete Workflow From the Data Collection on the Field to the Deployment of a Virtual Museum: the Case of Virtual Sarmizegetusa. - Adriana Antal; Emilian Bota; Carmen Ciongradi; Enzo d'Annibale; Emanuel Demetrescu; Cristian Dima; Bruno Fanini; Daniele Ferdani (GCH, 2016)

Prototyping on site Virtual Museums: the case study of the co-design approach to the Palatine hill in Rome (Barberini Vineyard) exhibition. - Sofia Pescarin; Enzo d'Annibale; Bruno Fanini; Daniele Ferdani (DigitalHERITAGE/VSMM, 2018)

A Novel Immersive VR Game Model for Recontextualization in Virtual Environments: The μVRModel. - Bruno Fanini; Alfonsina Pagano; Daniele Ferdani (Multimodal Technol. Interact., 2018)

Bringing the Illusion of Reality Inside Museums - A Methodological Proposal for an Advanced Museology Using Holographic Showcases. - Eva Pietroni; Daniele Ferdani; Massimiliano Forlani; Alfonsina Pagano; Claudio Rufa (Informatics, 2019)

Optimising Environmental Educational Narrative Videogames: The Case of 'A Night in the Forum'. - Sofia Pescarin; Bruno Fanini; Daniele Ferdani; Keith Mifsud; Andrew Hamilton (ACM Journal on Computing and Cultural Heritage, 2020)

Virtual Restoration and Virtual Reconstruction in Cultural Heritage: Terminology, Methodologies, Visual Representation Techniques and Cognitive Models. - Eva Pietroni; Daniele Ferdani (Inf., 2021)

Digitisation of Temporary Exhibitions: the Aldrovandi Case. - Sebastian Barzaghi; Federica Collina; Francesca Fabbri; Federica Giacomini; Alice Bordignon; Roberto Balzani; Gabriele Bitelli; Federica Bonifazi; Luca Cipriani; Simona Colitti; Marilena Daquino; Bruno Fanini; et al. (GCH, 2023)

4D Thermo-reflectography of Cultural Heritage. - Fulvio Mercuri; Eva Pietroni; Enzo d'Annibale; Stefano Paoloni; Noemi Orazi; Daniele Ferdani; Ugo Zammit; Diego Ronchi (GCH, 2023)

Hybrid XR Collaborative and Guided Experiences in Cultural Heritage: Brancacci POV Prototype. - Sofia Pescarin; Ivana Cerato; Enzo d'Annibale; Bruno Fanini; Daniele Ferdani; Rachele Manganelli Del Fà; Alessandra Marasco; Marcello Massidda; Augusto Palombini; Diego Ronchi (GCH, 2023)

Saving temporary exhibitions in virtual environments: the Digital Renaissance of Ulisse Aldrovandi. - Roberto Balzani; Sebastian Barzaghi; Gabriele Bitelli; Federica Bonifazi; Alice Bordignon; Luca Cipriani; Simona Colitti; Federica Collina; Marilena Daquino; Francesca Fabbri; Bruno Fanini; Filippo Fantini; et al. (CoRR, 2023)

Multispectral UAV Data and GPR Survey for Archeological Anomaly Detection Supporting 3D Reconstruction. - Diego Ronchi; Marco Limongiello; Emanuel Demetrescu; Daniele Ferdani (Sensors, 2023)

Saving temporary exhibitions in virtual environments: The Digital Renaissance of Ulisse Aldrovandi - Acquisition and digitisation of cultural heritage objects. - Roberto Balzani; Sebastian Barzaghi; Gabriele Bitelli; Federica Bonifazi; Alice Bordignon; Luca Cipriani; Simona Colitti; Federica Collina; Marilena Daquino; Francesca Fabbri; Bruno Fanini; Filippo Fantini; et al. (Digit. Appl. Archaeol. Cult. Heritage, 2024)