Procedural weapons generation for unreal tournament III. - Daniele Gravina; Daniele Loiacono (GEM, 2015)

Constrained surprise search for content generation. - Daniele Gravina; Antonios Liapis; Georgios N. Yannakakis (CIG, 2016)

Surprise Search: Beyond Objectives and Novelty. - Daniele Gravina; Antonios Liapis; Georgios N. Yannakakis (GECCO, 2016)

Coupling novelty and surprise for evolutionary divergence. - Daniele Gravina; Antonios Liapis; Georgios N. Yannakakis (GECCO, 2017)

Exploring divergence in soft robot evolution. - Daniele Gravina; Antonios Liapis; Georgios N. Yannakakis (GECCO (Companion), 2017)

Surprise Search for Evolutionary Divergence. - Daniele Gravina; Antonios Liapis; Georgios N. Yannakakis (CoRR, 2017)

Fusing novelty and surprise for evolving robot morphologies. - Daniele Gravina; Antonios Liapis; Georgios N. Yannakakis (GECCO, 2018)

Procedural Content Generation through Quality Diversity. - Daniele Gravina; Ahmed Khalifa 001; Antonios Liapis; Julian Togelius; Georgios N. Yannakakis (CoG, 2019)

Modelling the Quality of Visual Creations in Iconoscope. - Antonios Liapis; Daniele Gravina; Emil Kastbjerg; Georgios N. Yannakakis (GALA, 2019)

Blending notions of diversity for MAP-elites. - Daniele Gravina; Antonios Liapis; Georgios N. Yannakakis (GECCO (Companion), 2019)

Quality Diversity Through Surprise. - Daniele Gravina; Antonios Liapis; Georgios N. Yannakakis (IEEE Trans. Evol. Comput., 2019)

Moment-to-moment Engagement Prediction through the Eyes of the Observer: PUBG Streaming on Twitch. - David Melhart; Daniele Gravina; Georgios N. Yannakakis (FDG, 2020)

The AI4Media Project: Use of Next-Generation Artificial Intelligence Technologies for Media Sector Applications. - Filareti Tsalakanidou; Symeon Papadopoulos; Vasileios Mezaris; Ioannis Kompatsiaris; Birgit Gray; Danae Tsabouraki; Maritini Kalogerini; Fulvio Negro; Maurizio Montagnuolo; Jesse de Vos; Philo van Kemenade; Daniele Gravina; et al. (AIAI, 2021)