Gait rehabilitation with a high tech platform based on virtual reality conveys improvements in walking ability of children suffering from acquired brain injury. - Emilia Biffi; Elena Beretta; Eleonora Diella; Daniele Panzeri; Cristina Maghini; Anna Carla Turconi; Sandra Strazzer; Gianluigi Reni (EMBC, 2015)

Immersive virtual reality platform for cerebral palsy rehabilitation. - Emilia Biffi; Cristina Maghini; Alessia Marelli; Eleonora Diella; Daniele Panzeri; Ambra Cesareo; Chiara Gagliardi; Gianluigi Reni; Anna Carla Turconi (REHAB, 2016)

Employing Socially Interactive Agents for Robotic Neurorehabilitation Training. - Rhythm Arora; Matteo Lavit Nicora; Pooja Prajod; Daniele Panzeri; Elisabeth André; Patrick Gebhard; Matteo Malosio (CoRR, 2022)

Socially interactive agents for robotic neurorehabilitation training: conceptualization and proof-of-concept study. - Rhythm Arora; Pooja Prajod; Matteo Lavit Nicora; Daniele Panzeri; Giovanni Tauro; Rocco Vertechy; Matteo Malosio; Elisabeth André; Patrick Gebhard (Frontiers Artif. Intell., 2024)