What motivates STEM teachers to attend professional development? A case study in Chilian high schools. - Gina C. Adam; Danielle Boyd Harlow; Vanessa N. Dominguez (FIE, 2014)

Identifying elementary students' pre-instructional ability to develop algorithms and step-by-step instructions. - Hilary A. Dwyer; Charlotte Hill; Stacey Carpenter; Danielle Harlow; Diana Franklin (SIGCSE, 2014)

Mapping students' ideas to understand learning in a collaborative programming environment. - Danielle Boyd Harlow; Anne Emerson Leak (Comput. Sci. Educ., 2014)

Interactive design by children: a construct map for programming. - Alexandria K. Hansen; Hilary A. Dwyer; Charlotte Hill; Ashley Iveland; Timothy Martinez; Danielle Harlow; Diana Franklin (IDC, 2015)

Fourth Grade Students Reading Block-Based Programs: Predictions, Visual Cues, and Affordances. - Hilary A. Dwyer; Charlotte Hill; Alexandria K. Hansen; Ashley Iveland; Diana Franklin; Danielle Harlow (ICER, 2015)

Getting Started in Teaching and Researching Computer Science in the Elementary Classroom. - Diana Franklin; Charlotte Hill; Hilary A. Dwyer; Ashley Iveland; Alexandria Killian; Danielle Harlow (SIGCSE, 2015)

Floors and Flexibility: Designing a Programming Environment for 4th-6th Grade Classrooms. - Charlotte Hill; Hilary A. Dwyer; Tim Martinez; Danielle Harlow; Diana Franklin (SIGCSE, 2015)

User-Centered Design in Block-Based Programming: Developmental & Pedagogical Considerations for Children. - Alexandria K. Hansen; Ashley Iveland; Cameron Carlin; Danielle Boyd Harlow; Diana Franklin (IDC, 2016)

Educating Teachers for the Maker Movement: Pre-service Teachers' Experiences Facilitating Maker Activities. - Sean O'Brien; Alexandria K. Hansen; Danielle Boyd Harlow (FabLearn, 2016)

Initialization in Scratch: Seeking Knowledge Transfer. - Diana Franklin; Charlotte Hill; Hilary A. Dwyer; Alexandria K. Hansen; Ashley Iveland; Danielle Boyd Harlow (SIGCSE, 2016)

Differentiating for Diversity: Using Universal Design for Learning in Elementary Computer Science Education. - Alexandria K. Hansen; Eric R. Hansen; Hilary A. Dwyer; Danielle Boyd Harlow; Diana Franklin (SIGCSE, 2016)

Cracking The Code: The Impact of Computer Coding on the Interactions of a Child with Autism. - Jim Gribble; Alexandria K. Hansen; Danielle Harlow; Diana Franklin (IDC, 2017)

Not my Gumdrop Buttons!: Youth Tool Use in Designing an Electronic Shrek-themed Bean Bag Toss. - Jasmine K. McBeath; Richard P. Durán; Danielle Boyd Harlow (IDC, 2017)

Designing Inclusive STEM Activities: A Comparison of Playful Interactive Experiences Across Gender. - Mandy McLean; Danielle Harlow (IDC, 2017)

Fidgeting with Fabrication: Students with ADHD Making Tools to Focus. - Alexandria K. Hansen; Eric R. Hansen; Taylor Hall; Mack Fixler; Danielle Harlow (FabLearn, 2017)

Roll It Wall: Developing a Framework for Evaluating Practices of Learning. - Danielle Boyd Harlow; Ron Skinner; Sean O'Brien (FabLearn, 2017)

Dancing Robots: A Collaboration Between Elementary School and University Engineering Students. - Mandy McLean; Tyler Susko; Danielle Harlow; Julie Bianchini (FabLearn, 2017)

Using Upper-Elementary Student Performance to Understand Conceptual Sequencing in a Blocks-based Curriculum. - Diana Franklin; Gabriela Skifstad; Reiny Rolock; Isha Mehrotra; Valerie Ding; Alexandria K. Hansen; David Weintrop; Danielle Harlow (SIGCSE, 2017)

Assessing Children's Understanding of the Work of Computer Scientists: The Draw-a-Computer-Scientist Test. - Alexandria K. Hansen; Hilary A. Dwyer; Ashley Iveland; Mia Talesfore; Lacy Wright; Danielle Boyd Harlow; Diana Franklin (SIGCSE, 2017)

Micro- and Macroscale Ideas of Current Among Upper-Division Electrical Engineering Students. - Gina C. Adam; Danielle Boyd Harlow; Susan M. Lord; Christian H. Kautz (IEEE Trans. Educ., 2017)

Starting from Scratch: Outcomes of Early Computer Science Learning Experiences and Implications for What Comes Next. - David Weintrop; Alexandria K. Hansen; Danielle B. Harlow; Diana Franklin (ICER, 2018)

Active Learning Environments with Robotic Tangibles: Children's Physical and Virtual Spatial Programming Experiences. - Winslow Burleson; Danielle B. Harlow; Katherine J. Nilsen; Ken Perlin; Natalie Freed; Camilla Nørgaard Jensen; Byron Lahey; Patrick Lu; Kasia Muldner (IEEE Trans. Learn. Technol., 2018)

Exploring Quantum Reversibility with Young Learners. - Diana Franklin; Jen Palmer; Woorin Jang; Elizabeth M. Lehman; Jasmine Marckwordt; Randall H. Landsberg; Alexandria Muller; Danielle Harlow (ICER, 2020)

Talk and Tech: The Impact of Technology Type and Setting on the Communication Patterns of a Child With Autism. - Jim Gribble; Ali Hansen; Danielle Harlow; Kelly Lai (ICLS, 2020)

Initial Learning Trajectories for K-12 Quantum Computing. - Diana Franklin; Jennifer Palmer; Randall Landsberg; Jasmine Marckwordt; Alexandria Muller; Kartik Singhal 002; Jean Salac; Danielle Harlow (SIGCSE, 2020)

Qupcakery: A Puzzle Game that Introduces Quantum Gates to Young Learners. - Tianle Liu; David Gonzalez-Maldonado; Danielle B. Harlow; Emily E. Edwards; Diana Franklin (SIGCSE (1), 2023)