Can Video Games Be Used as a Stealth Assessment of Aggression?: A Criterion-Related Validity Study. - Michael P. McCreery; S. Kathleen Krach; Catherine A. Bacos; Jeffrey R. Laferriere; Danielle L. Head (Int. J. Gaming Comput. Mediat. Simulations, 2019)

Examining player estimates of prior video gaming experience: comparing single-item and multiple-item measures. - Michael P. McCreery; Danielle L. Head; Sam A. Leif; Joseph Fiorentini; S. Kathleen Krach; Zandy K. Leung (Multim. Tools Appl., 2024)