Authoring conversational narratives in games with the Chimeria platform. - D. Fox Harrell; Dominic Kao; Chong-U Lim; Jason Lipshin; Ainsley Sutherland; Julia Makivic; Danielle Olson (FDG, 2014)

Perception of Speaker Personality Traits Using Speech Signals. - Leilani H. Gilpin; Danielle M. Olson; Tarfah Alrashed (CHI Extended Abstracts, 2018)

Reasonable Perception: Connecting Vision and Language Systems for Validating Scene Descriptions. - Leilani H. Gilpin; Cagri Zaman; Danielle Olson; Ben Z. Yuan (HRI (Companion), 2018)

Foundations of Interaction in the Virtual Reality Medium. - Danielle Marie Olson; Elisabeth Ainsley Sutherland; Cagri Hakan Zaman; D. Fox Harrell (Encyclopedia of Computer Graphics and Games, 2019)

Breakbeat Narratives: A Personalized, Conversational Interactive Storytelling System for Museum Education. - Danielle Marie Olson; Nouran Soliman; Angela Wang; Magdalena Price; Rita Sahu; D. Fox Harrell (CHI Extended Abstracts, 2020)

"I Don't See Color": Characterizing Players' Racial Attitudes and Experiences via an Anti-Bias Simulation Videogame. - Danielle Marie Olson; D. Fox Harrell (FDG, 2020)

Building Trust Over Time in Human-Agent Relationships. - Danielle Marie Olson; Yan Xu (HAI, 2021)

Social Modeling in Computational Simulations: Racial and Ethnic Representation in Videogames and Virtual Reality Systems. - Danielle Olson (2021)