mRx: A CSCL Decision-Making Environment. - Margarida Kanaris Washburn; Danielle Oprean; Bruce Cutter (ICALT, 2009)

Visualizing Human-Environment Interactions: Integrating Concepts and Techniques from HCI, Human Factors and Media Psychology. - Bimal Balakrishnan; Loukas Kalisperis; Danielle Oprean (HCI (21), 2015)

Immersive Analytics for Multi-objective Dynamic Integrated Climate-Economy (DICE) Models. - Mark B. Simpson; Jan Oliver Wallgrün; Alexander Klippel; Liping Yang; Gregory Garner; Klaus Keller; Danielle Oprean; Saurabh Bansal (ISS Companion, 2016)

Developing and Evaluating VR Field Trips. - Danielle Oprean; Jan Oliver Wallgrün; Jose Manuel Pinto Duarte; Debora Verniz; Jiayan Zhao; Alexander Klippel (COSIT (Workshops/Posters), 2017)

iVR for the geosciences. - Jiayan Zhao; Peter C. LaFemina; Jan Oliver Wallgrün; Danielle Oprean; Alexander Klippel (KELVAR@VR, 2017)

Being There in the Midst of the Story: How Immersive Journalism Affects Our Perceptions and Cognitions. - S. Shyam Sundar; Jin Kang; Danielle Oprean (Cyberpsychology Behav. Soc. Netw., 2017)

Collaborating remotely: an evaluation of immersive capabilities on spatial experiences and team membership. - Danielle Oprean; Mark B. Simpson; Alexander Klippel (Int. J. Digit. Earth, 2018)

For the Many, Not the One: Designing Low-Cost Joint VR Experiences for Place-Based Learning. - Jan Oliver Wallgrün; Jack Shen-Kuen Chang; Jiayan Zhao; Pejman Sajjadi; Danielle Oprean; Thomas B. Murphy; Jennifer Baka; Alexander Klippel (EuroVR, 2019)

Human Interpretation of Trade-Off Diagrams in Multi-Objective Problems: Implications for Developing Interactive Decision Support Systems. - Danielle Oprean; Caitlin Spence; Mark B. Simpson; Randy Miller Jr.; Saurabh Bansal; Klaus Keller; Alexander Klippel (HICSS, 2019)

Immersive Learning in the Wild: A Progress Report. - Alexander Klippel; Danielle Oprean; Jiayan Zhao; Jan Oliver Wallgrün; Peter C. LaFemina; Kathy L. Jackson; Elise Gowen (iLRN, 2019)

Research Framework for Immersive Virtual Field Trips. - Alexander Klippel; Jiayan Zhao; Danielle Oprean; Jan Oliver Wallgrün; Jack Shen-Kuen Chang (VR, 2019)

Where are we now? Re-visiting the Digital Earth through human-centered virtual and augmented reality geovisualization environments. - Arzu Çöltekin; Danielle Oprean; Jan Oliver Wallgrün; Alexander Klippel (Int. J. Digit. Earth, 2019)

Immersive Place-based Learning - An Extended Research Framework. - Alexander Klippel; Jiayan Zhao; Pejman Sajjadi; Jan Oliver Wallgrün; Mahda M. Bagher; Danielle Oprean (VR Workshops, 2020)

The value of being there: toward a science of immersive virtual field trips. - Alexander Klippel; Jiayan Zhao; Danielle Oprean; Jan Oliver Wallgrün; Chris Stubbs; Peter La Femina; Kathy L. Jackson (Virtual Real., 2020)

CrowdXR - Pitfalls and Potentials of Experiments with Remote Participants. - Jiayan Zhao; Mark B. Simpson; Pejman Sajjadi; Jan Oliver Wallgrün; Ping Li 026; Mahda M. Bagher; Danielle Oprean; Lace M. K. Padilla; Alexander Klippel (ISMAR, 2021)

Work-in-Progress - Developing an Undergraduate Geology Virtual Field Environment. - Laura E. Speir; Ruan du Plessis; Danielle Oprean; Sarah M. Jacquet (iLRN, 2022)

The Effect of Metacognitive Judgments on Metacognitive Awareness in an Augmented Reality Environment. - Sara Mostowfi; Jung Hyup Kim; Ching-Yun Yu; Kangwon Seo; Fang Wang 024; Danielle Oprean (HCI (9), 2023)

Developing an Augmented Reality-Based Interactive Learning System with Real-Time Location and Motion Tracking. - Ching-Yun Yu; Jung Hyup Kim; Sara Mostowfi; Fang Wang 024; Danielle Oprean; Kangwon Seo (HCI (31), 2023)

The Effects of a Virtual Instructor with Realistic Lip Sync in an Augmented Reality Environment. - Madeline Easley; Jung Hyup Kim; Siddarth Mohanty; Ching-Yun Yu; Varun Pulipati; Sara Mostowfi; Fang Wang 024; Kangwon Seo; Danielle Oprean (HCI (23), 2024)

Measuring Cognitive Workload in Augmented Reality Learning Environments Through Pupil Area Analysis. - Siddarth Mohanty; Jung Hyup Kim; Varun Pulipati; Fang Wang 024; Sara Mostowfi; Danielle Oprean; Yi Wang 163; Kangwon Seo (HCI (11), 2024)

Measuring Fatigue Dynamics of Augmented Reality in the Digital Learning Era Using Motion Capture Data. - Varun Pulipati; Jung Hyup Kim; Fang Wang 024; Siddarth Mohanty; Danielle Oprean; Madeline Easley; Kangwon Seo (HCI (26), 2024)

Examining Student Responses to Game Layers in Cultural Geography: A Study About Game Spatiality in a Role-Playing Game Design. - Lanxin Xue; Eliza Pierce; Soren Larsen; Danielle Oprean (JCSG, 2024)

Exploring Physical Demand Metric: Slouching Score in Augmented Reality-Based Biomechanics Education. - Will Mastrantuono; Jung Hyup Kim; Siddarth Mohanty; Sara Mostowfi; Yuanyuan Gu; Fang Wang 024; Danielle Oprean; Yi Wang 163; Kangwon Seo (HCI (26), 2025)

Assessment of Ergonomic Posture in Augmented Reality Environments Using Slouching Score. - Siddarth Mohanty; Jung Hyup Kim; Sara Mostowfi; Yuanyuan Gu; Fang Wang 024; Danielle Oprean; Kangwon Seo (HCI (26), 2025)

Augmented Reality vs. Computer-Based Learning: Understanding Metacognitive Awareness Differences. - Sara Mostowfi; Martha E. Crosby; Michael-Brian Ogawa; Curtis S. Ikehara; Yuanyuan Gu; Danielle Oprean; Jung Hyup Kim (HCI (14), 2025)

Exploring learning game core dynamics for engagement: a 2-year cross-case comparison of geography undergraduates' perceptions of Biomes Rescue , a platformer game. - Yuanyuan Gu; Danielle Oprean; Nathan Riedel; Soren Larsen (Interact. Learn. Environ., 2025)