Distraction as a measure of presence: using visual and tactile adjustable distraction as a measure to determine immersive presence of content in mediated environments. - Rolf Nordahl; Dannie Korsgaard (Virtual Real., 2010)

The Perception of Sound Movements as Expressive Gestures. - Amalia de Götzen; Erik Sikström; Dannie Korsgaard; Stefania Serafin; Francesco Grani (CMMR, 2013)

Stage- vs. channel-strip metaphor - comparing performance when adjusting volume and panning of a single channel in a stereo mix. - Steven Gelineck; Dannie Korsgaard; Morten Büchert (NIME, 2015)

Immersive eating: evaluating the use of head-mounted displays for mixed reality meal sessions. - Dannie Korsgaard; Niels Christian Nilsson; Thomas Bjørner (WEVR@VR, 2017)

Older adults eating together in a virtual living room: opportunities and limitations of eating in augmented virtuality. - Dannie Korsgaard; Thomas Bjørner; Pernille Krog Sørensen; Jon Ram Bruun-Pedersen (ECCE, 2019)

Eating together while being apart: A pilot study on the effects of mixed-reality conversations and virtual environments on older eaters' solitary meal experience and food intake. - Dannie Korsgaard; Thomas Bjørner; Jon Ram Bruun-Pedersen; Pernille Krog Sørensen; Federico J. A. Perez-Cueto (VR Workshops, 2020)

Creating user stereotypes for persona development from qualitative data through semi-automatic subspace clustering. - Dannie Korsgaard; Thomas Bjørner; Pernille Krog Sørensen; Paolo Burelli (User Model. User Adapt. Interact., 2020)