Exploiting Partial Visibility in the Real-Time Display of Virtual Natural Enviroments. - Danny Pearce; A. M. Day (TPCG, 2003)

Partial Visibility for Virual Reality Applications. - Danny Pearce; Andy M. Day (WSCG (Short Papers), 2004)

Optimised rendering of geometrically complex natural virtual environments. - Danny Pearce (2007)