An expert system for multi-criteria decision making using Dempster Shafer theory. - Malcolm J. Beynon; Darren Cosker; A. David Marshall (Expert Syst. Appl., 2001)

Towards perceptually realistic talking heads: models, methods and McGurk. - Darren Cosker; Susan Paddock; A. David Marshall; Paul L. Rosin; Simon K. Rushton (APGV, 2004)

Speech Driven Facial Animation using a Hidden Markov Coarticulation Model. - Darren Cosker; A. David Marshall; Paul L. Rosin; Yulia Hicks (ICPR (1), 2004)

Video assisted speech source separation. - Wenwu Wang 001; Darren Cosker; Yulia Hicks; Saeid Sanei; Jonathon A. Chambers (ICASSP (5), 2005)

Toward Perceptually Realistic Talking Heads: Models, Methods, and McGurk. - Darren Cosker; A. David Marshall; Paul L. Rosin; Susan Paddock; Simon K. Rushton (ACM Trans. Appl. Percept., 2005)

Re-mapping Animation Parameters Between Multiple Types of Facial Model. - Darren Cosker; Steven Roy; Paul L. Rosin; A. David Marshall (MIRAGE, 2007)

Facial Dynamics in Biometric Identification. - Lanthao Benedikt; Vedran Kajic; Darren Cosker; Paul L. Rosin; A. David Marshall (BMVC, 2008)

Generating Human Interactive Behaviours Using the Windowed Viterbi Algorithm. - Yue Zheng; Yulia Hicks; A. David Marshall; Darren Cosker (GRAPP, 2008)

Real-Time Generation of Interactive Virtual Human Behaviours. - Yue Zheng; Yulia Hicks; Dave Marshall; Darren Cosker (VISIGRAPP (Selected Papers), 2008)

Incremental Learning of Dynamical Models of Faces. - Cyril Charron; Yulia Hicks; Peter M. Hall; Darren Cosker (BMVC, 2009)

Reconstructing Mass-Conserved Water Surfaces Using Shape from Shading and Optical Flow. - David Pickup; Chuan Li 001; Darren Cosker; Peter M. Hall; Philip Willis (ACCV (4), 2010)

Perception of linear and nonlinear motion properties using a FACS validated 3D facial model. - Darren Cosker; Eva Krumhuber; Adrian Hilton 001 (APGV, 2010)

A FACS validated 3D human facial model. - Darren Cosker; Eva Krumhuber; Adrian Hilton 001 (FAA, 2010)

Assessing the Uniqueness and Permanence of Facial Actions for Use in Biometric Applications. - Lanthao Benedikt; Darren Cosker; Paul L. Rosin; A. David Marshall (IEEE Trans. Syst. Man Cybern. Part A, 2010)

Realtime Video Based Water Surface Approximation. - Chuan Li 001; Martin Shaw; David Pickup; Darren Cosker; Phil Willis; Peter Hall 001 (CVMP, 2011)

A FACS valid 3D dynamic action unit database with applications to 3D dynamic morphable facial modeling. - Darren Cosker; Eva Krumhuber; Adrian Hilton 001 (ICCV, 2011)

3D Gesture Recognition: An Evaluation of User and System Performance. - Michael Wright; Chun-Jung Lin; Eamonn O'Neill; Darren Cosker; Peter Johnson 001 (Pervasive, 2011)

An Anchor Patch Based Optimization Framework for Reducing Optical Flow Drift in Long Image Sequences. - Wenbin Li 002; Darren Cosker; Matthew Brown 001 (ACCV (3), 2012)

Real-time content-aware texturing for deformable surfaces. - Charalampos Koniaris; Darren Cosker; Xiaosong Yang; Kenny Mitchell; Iain A. Matthews (CVMP, 2013)

Optical Flow Estimation Using Laplacian Mesh Energy. - Wenbin Li 002; Darren Cosker; Matthew Brown 001; Rui Tang (CVPR, 2013)

User-aided single image shadow removal. - Han Gong; Darren Cosker; Chuan Li 001; Matthew Brown 001 (ICME, 2013)

Applications of Face Analysis and Modeling in Media Production. - Darren Cosker; Peter Eisert; Oliver Grau; Peter J. B. Hancock; Jonathan McKinnell; Eng-Jon Ong (IEEE Multim., 2013)

Water Surface Modeling from a Single Viewpoint Video. - Chuan Li 001; David Pickup; Thomas Saunders; Darren Cosker; A. David Marshall; Peter M. Hall; Philip Willis (IEEE Trans. Vis. Comput. Graph., 2013)

Interactive Shadow Editing from Single Images. - Han Gong; Darren Cosker (ACCV Workshops (2), 2014)

Interactive Shadow Removal and Ground Truth for Variable Scene Categories. - Han Gong; Darren Cosker (BMVC, 2014)

Estimating camera intrinsics from motion blur. - Alastair Barber; Matthew Brown 001; Paul Hogbin; Darren Cosker (CVMP, 2014)

Dual sensor filtering for robust tracking of head-mounted displays. - Nicholas T. Swafford; Bastiaan Johannes Boom; Kartic Subr; David Sinclair; Darren Cosker; Kenny Mitchell (VRST, 2014)

Robust optical flow estimation for continuous blurred scenes using RGB-motion imaging and directional filtering. - Wenbin Li 002; Yang Chen; JeeHang Lee; Gang Ren 001; Darren Cosker (WACV, 2014)

Facial Capture and Animation in Visual Effects. - Darren Cosker; Peter Eisert; Volker Helzle (Digital Representations of the Real World, 2015)

Real-time variable rigidity texture mapping. - Charalampos Koniaris; Kenny Mitchell; Darren Cosker (CVMP, 2015)

Latency aware foveated rendering in unreal engine 4. - Nicholas T. Swafford; Darren Cosker; Kenny Mitchell (CVMP, 2015)

Perceived Emotionality of Linear and Non-Linear AUs Synthesised using a 3D Dynamic Morphable Facial Model. - Darren Cosker; Eva Krumhuber; Adrian Hilton 001 (FAA, 2015)

Inferring changes in intrinsic parameters from motion blur. - Alastair Barber; Matthew Brown 001; Paul Hogbin; Darren Cosker (Comput. Graph., 2015)

User, metric, and computational evaluation of foveated rendering methods. - Nicholas T. Swafford; José Antonio Iglesias Guitián; Charalampos Koniaris; Bochang Moon; Darren Cosker; Kenny Mitchell (SAP, 2016)

Camera tracking in visual effects an industry perspective of structure from motion. - Alastair Barber; Darren Cosker; Oliver James; Ted Waine; Radhika Patel (DigiPro, 2016)

Reading Between the Dots: Combining 3D Markers and FACS Classification for High-Quality Blendshape Facial Animation. - Shridhar Ravikumar; Colin Davidson; Dmitry Kit; Neill D. F. Campbell; Luca Benedetti; Darren Cosker (Graphics Interface, 2016)

Behavioural facial animation using motion graphs and mind maps. - José Serra; Verónica Orvalho; Darren Cosker (MIG, 2016)

Improving and Optimising Visualisations of Full-waveform LiDAR Data. - Milto Miltiadou; Neill D. F. Campbell; Matthew Brown 001; Darren Cosker; Michael G. Grant (CGVC, 2016)

Dense Nonrigid Ground Truth for Optical Flow in Real-World Scenes. - Wenbin Li 002; Darren Cosker; Zhihan Lv; Matthew Brown 001 (CoRR, 2016)

Interactive Removal and Ground Truth for Difficult Shadow Scenes. - Han Gong; Darren Cosker (CoRR, 2016)

Fitting quadrics with a Bayesian prior. - Daniel Beale; Yong-Liang Yang; Neill D. F. Campbell; Darren Cosker; Peter Hall 001 (Comput. Vis. Media, 2016)

Drift robust non-rigid optical flow enhancement for long sequences. - Wenbin Li 002; Darren Cosker; Matthew Brown 001 (J. Intell. Fuzzy Syst., 2016)

Learn to Model Motion from Blurry Footages. - Wenbin Li 002; Da Chen 003; Zhihan Lv; Yan Yan 002; Darren Cosker (CoRR, 2017)

Automatic Structural Scene Digitalization. - Rui Tang; Yuhan Wang 001; Darren Cosker; Wenbin Li 002 (CoRR, 2017)

Video interpolation using optical flow and Laplacian smoothness. - Wenbin Li 002; Darren Cosker (Neurocomputing, 2017)

Blur robust optical flow using motion channel. - Wenbin Li 002; Yang Chen; JeeHang Lee; Gang Ren 001; Darren Cosker (Neurocomputing, 2017)

User-assisted image shadow removal. - Han Gong; Darren Cosker (Image Vis. Comput., 2017)

Nonrigid Optical Flow Ground Truth for Real-World Scenes With Time-Varying Shading Effects. - Wenbin Li 002; Darren Cosker; Zhihan Lv; Matthew Brown 001 (IEEE Robotics Autom. Lett., 2017)

Multi-Task Learning by Maximizing Statistical Dependence. - Youssef A. Mejjati; Darren Cosker; Kwang In Kim (CVPR, 2018)

E-StopMotion: digitizing stop motion for enhanced animation and games. - Anamaria Ciucanu; Naval Bhandari; Xiaokun Wu 001; Shridhar Ravikumar; Yong-Liang Yang; Darren Cosker (MIG, 2018)

Unsupervised Attention-guided Image-to-Image Translation. - Youssef Alami Mejjati; Christian Richardt; James Tompkin 001; Darren Cosker; Kwang In Kim (NeurIPS, 2018)

Foot Contact Timings and Step Length for Sprint Training. - Murray Evans; Steffi L. Colyer; Darren P. Cosker; Aki Salo (WACV, 2018)

Easy Generation of Facial Animation Using Motion Graphs. - José Serra; Ozan Cetinaslan; Shridhar Ravikumar; Verónica Orvalho; Darren Cosker (Comput. Graph. Forum, 2018)

Learning system in real-time machine vision. - Wenbin Li 002; Zhihan Lv; Darren Cosker; Yongliang Yang (Neurocomputing, 2018)

Learn to model blurry motion via directional similarity and filtering. - Wenbin Li 002; Da Chen 003; Zhihan Lv; Yan Yan 002; Darren Cosker (Pattern Recognit., 2018)

Multi-character Motion Retargeting for Large-Scale Transformations. - Maryam Naghizadeh; Darren Cosker (CGI, 2019)

VR Props: An End-to-End Pipeline for Transporting Real Objects Into Virtual and Augmented Environments. - Catherine Taylor; Chris Mullany; Robin McNicholas; Darren Cosker (ISMAR, 2019)

VRProp-net: real-time interaction with virtual props. - Catherine Taylor; Robin McNicholas; Darren Cosker (SIGGRAPH Posters, 2019)

User-Guided Facial Animation through an Evolutionary Interface. - Kyle Reed; Darren Cosker (Comput. Graph. Forum, 2019)

A Non-invasive Vision Based Approach to Velocity Measurement of Skeleton Training. - Murray Evans; Laurie Needham; Steffi L. Colyer; Darren P. Cosker (CVPR Workshops, 2020)

RGBD-Dog: Predicting Canine Pose from RGBD Sensors. - Sinead Kearney; Wenbin Li 002; Martin Parsons; Kwang In Kim; Darren Cosker (CVPR, 2020)

Towards An Egocentric Framework for Rigid and Articulated Object Tracking in Virtual Reality. - Catherine Taylor; Robin McNicholas; Darren Cosker (VR Workshops, 2020)

Transporting Real World Rigid and Articulated Objects into Egocentric VR Experiences. - Catherine Taylor; Robin McNicholas; Darren Cosker (VR Workshops, 2020)

High-quality depth up-sampling via a supervised classification guided MRF model. - Yiguo Qiao; Licheng Jiao; Xu Tang; Wenbin Li 002; Darren Cosker (Pattern Recognit. Lett., 2020)

Interacting with Real Objects in Virtual Worlds. - Catherine Taylor; Darren Cosker (Real VR, 2020)

Full-Body Motion from a Single Head-Mounted Device: Generating SMPL Poses from Partial Observations. - Andrea Dittadi; Sebastian Dziadzio; Darren Cosker; Ben Lundell; Thomas J. Cashman 001; Jamie Shotton (ICCV, 2021)

How to train your dog: Neural enhancement of quadruped animations. - Dónal Egan; George Fletcher 002; Yiguo Qiao; Darren Cosker; Rachel McDonnell (MIG, 2021)

Ego-Interaction: Visual Hand-Object Pose Correction for VR Experiences. - Catherine Taylor; Murray Evans; Eleanor Crellin; Martin Parsons; Darren Cosker (MIG, 2021)

Fast, High-Quality Hierarchical Depth-Map Super-Resolution. - Yiguo Qiao; Licheng Jiao; Wenbin Li 002; Christian Richardt; Darren Cosker (ACM Multimedia, 2021)

EmoGen: Quantifiable Emotion Generation and Analysis for Experimental Psychology. - Nadejda Roubtsova; Martin Parsons; Nicola Binetti; Isabelle Mareschal; Essi Viding; Darren Cosker (CoRR, 2021)

DynaDog+T: A Parametric Animal Model for Synthetic Canine Image Generation. - Jake Deane; Sinead Kearney; Kwang In Kim; Darren Cosker (CoRR, 2021)

Automatic high fidelity foot contact location and timing for elite sprinting. - Murray Evans; Steffi L. Colyer; Aki Salo; Darren Cosker (Mach. Vis. Appl., 2021)

A Comparative Study about Data Structures Used for Efficient Management of Voxelised Full-Waveform Airborne LiDAR Data during 3D Polygonal Model Creation. - Milto Miltiadou; Neill D. F. Campbell; Darren Cosker; Michael G. Grant (Remote. Sens., 2021)

Can Markerless Pose Estimation Algorithms Estimate 3D Mass Centre Positions and Velocities during Linear Sprinting Activities? - Laurie Needham; Murray Evans; Darren P. Cosker; Steffi L. Colyer (Sensors, 2021)

An Exploration of Theatre Rehearsals in Social Virtual Reality. - Ana Levordashka; Jamie Eastman; Eleni Anna Skoulikari; Anca Salagean; Darren Cosker; Danaë Stanton Fraser (CHI Extended Abstracts, 2023)

Meeting Your Virtual Twin: Effects of Photorealism and Personalization on Embodiment, Self-Identification and Perception of Self-Avatars in Virtual Reality. - Anca Salagean; Eleanor Crellin; Martin Parsons; Darren Cosker; Danaë Stanton Fraser (CHI, 2023)

HMD-NeMo: Online 3D Avatar Motion Generation From Sparse Observations. - Sadegh Aliakbarian; Fatemeh Sadat Saleh; David Collier; Pashmina Cameron; Darren Cosker (ICCV, 2023)

Imitator: Personalized Speech-driven 3D Facial Animation. - Balamurugan Thambiraja; Ikhsanul Habibie; Sadegh Aliakbarian; Darren Cosker; Christian Theobalt; Justus Thies (ICCV, 2023)

Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Views. - Siwei Zhang; Qianli Ma 007; Yan Zhang 054; Sadegh Aliakbarian; Darren Cosker; Siyu Tang 001 (ICCV, 2023)

3DiFACE: Diffusion-based Speech-driven 3D Facial Animation and Editing. - Balamurugan Thambiraja; Sadegh Aliakbarian; Darren Cosker; Justus Thies (CoRR, 2023)

NeuroDog: Quadruped Embodiment using Neural Networks. - Dónal Egan; Darren Cosker; Rachel McDonnell (Proc. ACM Comput. Graph. Interact. Tech., 2023)

Dog Code: Human to Quadruped Embodiment using Shared Codebooks. - Dónal Egan; Alberto Jovane; Jan Szkaradek; George Fletcher 002; Darren Cosker; Rachel McDonnell (MIG, 2024)

RGBT-Dog: A Parametric Model and Pose Prior For Canine Body Analysis Data Creation. - Jake Deane; Sinead Kearney; Kwang In Kim; Darren Cosker (WACV, 2024)

Look Ma, no markers: holistic performance capture without the hassle. - Charlie Hewitt; Fatemehsadat Saleh; Sadegh Aliakbarian; Lohit Petikam; Shideh Rezaeifar; Louis Florentin; Zafiirah Hosenie; Thomas J. Cashman 001; Julien P. C. Valentin; Darren Cosker; Tadas Baltrusaitis (CoRR, 2024)

The Utilitarian Virtual Self - Using Embodied Personalized Avatars to Investigate Moral Decision-Making in Semi-Autonomous Vehicle Dilemmas. - Anca Salagean; Michelle Wu; George Fletcher 002; Darren Cosker; Danaë Stanton Fraser (IEEE Trans. Vis. Comput. Graph., 2024)

Look Ma, no markers: holistic performance capture without the hassle. - Charlie Hewitt; Fatemeh Saleh; Sadegh Aliakbarian; Lohit Petikam; Shideh Rezaeifar; Louis Florentin; Zafiirah Hosenie; Thomas J. Cashman 001; Julien Valentin; Darren Cosker; Tadas Baltrusaitis (ACM Trans. Graph., 2024)

GASP: Gaussian Avatars with Synthetic Priors. - Jack R. Saunders; Charlie Hewitt; Yanan Jian; Marek Kowalski; Tadas Baltrusaitis; Yiye Chen; Darren Cosker; Virginia Estellers; Nicholas Gyde; Vinay P. Namboodiri; Benjamin E. Lundell (CVPR, 2025)