ScanRefer: 3D Object Localization in RGB-D Scans Using Natural Language. - Dave Zhenyu Chen; Angel X. Chang; Matthias Nießner (ECCV (20), 2020)

Scan2Cap: Context-Aware Dense Captioning in RGB-D Scans. - Dave Zhenyu Chen; Ali Gholami; Matthias Nießner; Angel X. Chang (CVPR, 2021)

D3Net: A Speaker-Listener Architecture for Semi-supervised Dense Captioning and Visual Grounding in RGB-D Scans. - Dave Zhenyu Chen; Qirui Wu; Matthias Nießner; Angel X. Chang (CoRR, 2021)

D3Net: A Unified Speaker-Listener Architecture for 3D Dense Captioning and Visual Grounding. - Dave Zhenyu Chen; Qirui Wu; Matthias Nießner; Angel X. Chang (ECCV (32), 2022)

Generating Context-Aware Natural Answers for Questions in 3D Scenes. - Mohammed Munzer Dwedari; Matthias Nießner; Dave Zhenyu Chen (BMVC, 2023)

UniT3D: A Unified Transformer for 3D Dense Captioning and Visual Grounding. - Dave Zhenyu Chen; Ronghang Hu; Xinlei Chen; Matthias Nießner; Angel X. Chang (ICCV, 2023)

Text2Tex: Text-driven Texture Synthesis via Diffusion Models. - Dave Zhenyu Chen; Yawar Siddiqui; Hsin-Ying Lee 001; Sergey Tulyakov; Matthias Nießner (ICCV, 2023)

Federated Learning via Decentralized Dataset Distillation in Resource-Constrained Edge Environments. - Rui Song 007; Dai Liu; Dave Zhenyu Chen; Andreas Festag; Carsten Trinitis; Martin Schulz 001; Alois Knoll (IJCNN, 2023)

SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion Priors. - Dave Zhenyu Chen; Haoxuan Li; Hsin-Ying Lee 001; Sergey Tulyakov; Matthias Nießner (CVPR, 2024)

EchoScene: Indoor Scene Generation via Information Echo Over Scene Graph Diffusion. - Guangyao Zhai; Evin Pinar Örnek; Dave Zhenyu Chen; Ruotong Liao; Yan Di; Nassir Navab; Federico Tombari; Benjamin Busam (ECCV (21), 2024)

When LLMs step into the 3D World: A Survey and Meta-Analysis of 3D Tasks via Multi-modal Large Language Models. - Xianzheng Ma; Yash Bhalgat; Brandon Smart; Shuai Chen; Xinghui Li; Jian Ding 001; Jindong Gu; Dave Zhenyu Chen; Songyou Peng; Jia-Wang Bian; Philip H. S. Torr; Marc Pollefeys; et al. (CoRR, 2024)

Grounding Natural Language to 3D Scenes. - Dave Zhenyu Chen (2024)

Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs. - Yingji Zhong; Zhihao Li 002; Dave Zhenyu Chen; Lanqing Hong; Dan Xu 002 (CVPR, 2025)

Does Your 3D Encoder Really Work? When Pretrain-SFT from 2D VLMs Meets 3D VLMs. - Haoyuan Li; Yanpeng Zhou; Yufei Gao; Tao Tang; Jianhua Han; Yu-Jie Yuan; Dave Zhenyu Chen; Jiawang Bian; Hang Xu 004; Xiaodan Liang (CoRR, 2025)