David Arnold

Affiliations:
  • University of Brighton, UK
  • University of East Anglia, Norwich, UK


According to our database1, David Arnold authored at least 54 papers between 1982 and 2014.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2014
Dual joints for 3D-structures - Producing skins for skeletons by exploring duality.
Vis. Comput., 2014

Computer Graphics and Cultural Heritage, Part 2: Continuing Inspiration for Future Tools.
IEEE Computer Graphics and Applications, 2014

Computer Graphics and Cultural Heritage: From One-Way Inspiration to Symbiosis, Part 1.
IEEE Computer Graphics and Applications, 2014

2013
Using procedural modeling to explore alternative designs for the louvre.
ACM Journal on Computing and Cultural Heritage, 2013

Temporal Pattern Predictor for Virtual Characters.
Proceedings of the Twelfth European Conference on the Synthesis and Simulation of Living Systems: Advances in Artificial Life, 2013

2012
Parametric 3D-fitted Frames for Packaging Heritage Artefacts.
Proceedings of the 13th International Symposium on Virtual Reality, 2012

Semantically Rich 3D Documentation for the Preservation of Tangible Heritage.
Proceedings of the 13th International Symposium on Virtual Reality, 2012

Insourcing, Outsourcing and Crowdsourcing 3D Collection Formation: Perspectives for Cultural Heritage Sites.
Proceedings of the 13th International Symposium on Virtual Reality, 2012

3D Heritage on Mobile Devices: Scenarios and Opportunities.
Proceedings of the Progress in Cultural Heritage Preservation, 2012

2011
Introduction to the Special theme - ICT for Cultural Heritage.
ERCIM News, 2011

Usability Evaluation of a Prototype iPhone App for Osaka Castle Museum: Outcomes and Reflections.
Proceedings of the 12th International Symposium on Virtual Reality, 2011

Using Procedural Modelling as a Framework for Representing Style: An Example from Regency Architecture.
Proceedings of the 32nd Annual Conference of the European Association for Computer Graphics, 2011

2010
ICT in Japanese Museums: a Strategic and Contextual Survey.
Proceedings of the 11th International Symposium on Virtual Reality, 2010

2009
Web based presentation of semantically tagged 3D content for public sculptures and monuments in the UK.
Proceedings of the Proceeding of the 14th International Conference on 3D Web Technology, 2009

2008
Editorial.
ACM Journal on Computing and Cultural Heritage, 2008

Editorial for inaugural issue of JOCCH: Pasteur's Quadrant: Cultural heritage as inspiration for basic research in computer science.
ACM Journal on Computing and Cultural Heritage, 2008

Cultural Heritage As a Vehicle for Basic Research in Computing Science: Pasteur's Quadrant and a Use-Inspired Basic Research Agenda.
Comput. Graph. Forum, 2008

Studying Users' Acceptability Towards 3D Immersive Environments - Virtual Tours: A Case Study.
Proceedings of the GRAPP 2008, 2008

2007
Developing Effective Interfaces for Cultural Heritage 3D Immersive Environments.
Proceedings of the 8th International Symposium on Virtual Reality, 2007

3D techniques to create interactive virtual museums: The state of the art in the epoch noe.
Proceedings of the GRAPP 2007, 2007

Interactive Storytelling and Gaming Environments for Museums: The Interactive Storytelling Exhibition Project.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007

2004
Combining polygonal and subdivision surface approaches to modelling and rendering of urban environments.
Comput. Graph., 2004

Cultural heritage and computer graphics: what are the issues?
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

2003
A fan growing algorithm for efficient vertex caching.
Comput. Graph., 2003

New Approaches to Efficient Rendering of Complex Reconstructed Environments.
Proceedings of the 4th International Symposium on Virtual Reality, 2003

Combining Polygonal and Subdivision Surface approaches to Modelling of Urban Environments.
Proceedings of the 2nd International Conference on Cyberworlds (CW 2003), 2003

2001
Haptic Device Control - Will it Fit Standardized Input Models?
Comput. Graph. Forum, 2001

The global IT work force: Introduction.
Commun. ACM, 2001

Rendering of large and complex urban environments for real time heritage reconstructions.
Proceedings of the 2001 Conference on Virtual Reality, 2001

Scene assembly for large scale urban reconstructions.
Proceedings of the 2001 Conference on Virtual Reality, 2001

Rapid procedural-modelling of architectural structures.
Proceedings of the 2001 Conference on Virtual Reality, 2001

Virtual Heritage: Challenges and Opportunities.
Proceedings of the Digital Content Creation, 2001

2000
Virtual Teeth for Endodontics Training and Practice.
Proceedings of the International Conference on Information Visualisation, 2000

1999
Distributed Virtual Environments for Urban Modelling.
Proceedings of the 20th Annual Conference of the European Association for Computer Graphics, 1999

Rapid Urban Modelling.
Proceedings of the 20th Annual Conference of the European Association for Computer Graphics, 1999

The Norwich Virtual City Project.
Proceedings of the 20th Annual Conference of the European Association for Computer Graphics, 1999

1998
Experiments in Animation Control by Neural Networks.
Proceedings of the International Conference on Information Visualisation, 1998

1995
How to choose the right ICT policy: report on the CEC standardization policy workshop.
ACM Stand., 1995

Standardisation - opportunity or constraint? (panel session).
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995

1994
Conformance testing ICT standards: costly chore or valuable insurance?
ACM Stand., 1994

Improved Visualisation of Marine Data: Algae and Acid Rain.
Comput. Graph. Forum, 1994

"Graphics standards are boring" - Discuss.
Comput. Graph., 1994

1991
Practical considerations in transporting computer graphics metafiles.
Comput. Aided Des., 1991

1989
On Implementing Parallel GKS.
Comput. Graph. Forum, 1989

1988
Configuring graphics systems components.
Softw. Eng. J., 1988

CGM and CGI - Metafile and interface standards for computer graphics.
Symbolic computation, Springer, ISBN: 0387189505, 1988

1987
An Approach to the Formal Specification of Configurable Models of Graphics Systems.
Proceedings of the 8th European Computer Graphics Conference and Exhibition, 1987

1986
The Computer Graphics Virtual Device Interface.
IEEE Computer Graphics and Applications, 1986

1985
Editorial.
Comput. Graph. Forum, 1985

GKS Programming in a PHIGS Environment.
Comput. Graph. Forum, 1985

1984
Proposals for Configurable Models of Graphics Systems.
Comput. Graph. Forum, 1984

The Use of Voronoi Tessellations in Processing Soil Survey Results.
IEEE Computer Graphics and Applications, 1984

1982
Experiences in the use of color raster graphics at the University of East Anglia.
Comput. Graph. Forum, 1982

The Importance of a Correct Approach to the Design of Metafiles Standards.
Proceedings of the 3rd European Computer Graphics Conference and Exhibition, 1982


  Loading...