Distributed Interactive Ray Tracing for Large Volume Visualization. - David E. DeMarle; Steven G. Parker; Mark Hartner; Christiaan P. Gribble; Charles D. Hansen (IEEE Symposium on Parallel and Large-Data Visualization and Graphics, 2003)

Memory-Savvy Distributed Interactive Ray Tracing. - David E. DeMarle; Christiaan P. Gribble; Steven G. Parker (EGPGV, 2004)

Memory sharing for interactive ray tracing on clusters. - David E. DeMarle; Christiaan P. Gribble; Solomon Boulos; Steven G. Parker (Parallel Comput., 2005)

Revisiting wavelet compression for large-scale climate data using JPEG 2000 and ensuring data precision. - Jonathan Woodring; Susan M. Mniszewski; Christopher M. Brislawn; David E. DeMarle; James P. Ahrens (LDAV, 2011)

Streaming and Out-of-Core Methods. - David E. DeMarle; Berk Geveci; Jon Woodring; Jim Ahrens (High Performance Visualization, 2012)

A Study of Ray Tracing Large-scale Scientific Data in Two Widely Used Parallel Visualization Applications. - Carson Brownlee; John Patchett; Li-Ta Lo; David E. DeMarle; Christopher Mitchell; James P. Ahrens; Charles D. Hansen (EGPGV@Eurographics, 2012)

The SDAV Software Frameworks for Visualization and Analysis on Next-Generation Multi-Core and Many-Core Architectures. - Christopher M. Sewell; Jeremy S. Meredith; Kenneth Moreland; Tom Peterka; David E. DeMarle; Li-Ta Lo; James P. Ahrens; Robert Maynard; Berk Geveci (SC Companion, 2012)

Subband coding for large-scale scientific simulation data using JPEG 2000. - Christopher M. Brislawn; Jonathan Woodring; Susan M. Mniszewski; David E. DeMarle; James P. Ahrens (SSIAI, 2012)

OSPRay Studio: Enabling Multi-Workflow Visualizations with OSPRay. - Isha Sharma; David E. DeMarle; Alok Hota; Bruce Cherniak; Johannes Günther 001 (VisGap@EuroVis, 2021)

In Situ Visualization With Temporal Caching. - David E. DeMarle; Andrew C. Bauer (Comput. Sci. Eng., 2021)

ANARI: ANAlytic Rendering Interface. - Kevin S. Griffin; Jefferson Amstutz; David E. DeMarle; Johannes Günther 001; Jakob Progsch; William R. Sherman; John E. Stone; Will Usher 001; Kees van Kooten (EuroVis (Posters), 2022)

ANARI: A 3-D Rendering API Standard. - John E. Stone; Kevin S. Griffin; Jefferson Amstutz; David E. DeMarle; William R. Sherman; Johannes Günther 001 (Comput. Sci. Eng., 2022)