Edutainment games included as activities in the Summer School of the Technical University of Valencia. - M. Carmen Juan; David Furió; Ramón Mollá Vayá; M. José Vicent; Roberto Vivó; Miguelón Giménez (GAMEON, 2008)

Lessons learnt from an experience with an augmented reality iPhone learning game. - M. Carmen Juan; David Furió; Ignacio Seguí; Noemí Rando Aiju; Juan Cano (Advances in Computer Entertainment Technology, 2011)

Evaluating Three Versions of an Augmented Reality Mobile Game about Recycling. - David Furió; M. Carmen Juan; Leila Alem; Peta Ashworth (CEIG, 2012)

Comparing Touch and Tilt Interaction using an iPhone Game for Children. - David Furió; M. Carmen Juan; Ignacio Seguí; M. José Vicent; Francisco Abad (GRAPP/IVAPP, 2013)

Evaluation of learning outcomes using an educational iPhone game vs. traditional game. - David Furió; Santiago González-Gancedo; M. Carmen Juan; Ignacio Seguí; Noemí Rando Aiju (Comput. Educ., 2013)

The effects of the size and weight of a mobile device on an educational game. - David Furió; Santiago González-Gancedo; M. Carmen Juan; Ignacio Seguí; María Costa (Comput. Educ., 2013)

Bet without Looking: Studying Eyes-Free Interaction during Live Sports. - Pedro Centieiro; Teresa Romão; A. Eduardo Dias; David Furió (HCI (3), 2014)

Mobile learning vs. traditional classroom lessons: a comparative study. - David Furió; M. Carmen Juan; Ignacio Seguí; Roberto Vivó (J. Comput. Assist. Learn., 2015)

HOBIT: Hybrid Optical Bench for Innovative Teaching. - David Furió; Stéphanie Fleck; Bruno Bousquet; Jean-Paul Guillet; Lionel Canioni; Martin Hachet (CHI, 2017)

R++, User-Friendly Statistical Software. - Christophe Genolini; Emmanuel Dubois 001; David Furió (INTERACT (4), 2019)

Exploring 3D Objects with Non-Linear Perspectives in Real-Time, a First User Study. - Michael Ortega; David Furió (MobileHCI, 2020)