Painting and rendering textures on unparameterized models. - David (grue) DeBry; Jonathan Gibbs; Devorah DeLeon Petty; Nate Robins (ACM Trans. Graph., 2002)

Player-driven procedural texturing. - David (grue) DeBry; Henry Goffin; Chris Hecker; Ocean Quigley; Shalin Shodhan; Andrew Willmott (SIGGRAPH Sketches, 2007)

Creative collaboration: effective CG pipelines: any size, any place. - Richard Chuang; David (grue) DeBry (SIGGRAPH ASIA Courses, 2009)