Modelling Uncertainty in the Game of Go. - David H. Stern; Thore Graepel; David J. C. MacKay (NIPS, 2004)

Bayesian pattern ranking for move prediction in the game of Go. - David H. Stern; Ralf Herbrich; Thore Graepel (ICML, 2006)

Learning to solve game trees. - David H. Stern; Ralf Herbrich; Thore Graepel (ICML, 2007)

Matchbox: large scale online bayesian recommendations. - David H. Stern; Ralf Herbrich; Thore Graepel (WWW, 2009)

Collaborative Expert Portfolio Management. - David H. Stern; Horst Samulowitz; Ralf Herbrich; Thore Graepel; Luca Pulina; Armando Tacchella (AAAI, 2010)

Coherent Inference on Optimal Play in Game Trees. - Philipp Hennig; David H. Stern; Thore Graepel (AISTATS, 2010)

Automated feature generation from structured knowledge. - Weiwei Cheng; Gjergji Kasneci; Thore Graepel; David H. Stern; Ralf Herbrich (CIKM, 2011)

CoBayes: bayesian knowledge corroboration with assessors of unknown areas of expertise. - Gjergji Kasneci; Jurgen Van Gael; David H. Stern; Thore Graepel (WSDM, 2011)

Kernel Topic Models. - Philipp Hennig; David H. Stern; Ralf Herbrich; Thore Graepel (AISTATS, 2012)