A Critical Review of Virtual Reality and Geographical Information Systems for Management of the Built Environment. - Richard Franklin; David Heesom; Anthony Felton (IV, 2006)

Enhancing User-Centered Design by Adopting the Taguchi Philosophy. - Wei Zhou 015; David Heesom; Panagiotis Georgakis (HCI (1), 2007)

A Vocational Approach in Developing A Virtual Reality Model of a 3D Design Process Model for Product, Engineering and Industrial Designers. - Graham Oakes; Amal Oraifige; Anthony Felton; David Heesom (MSV, 2007)

Conceptual On-Line Interactive Knowledge Based Environment (OLIKE). - Amal Oraifige; David Heesom; Anthony Felton; Graham Oakes (MSV, 2007)

An interactive approach to collaborative 4D construction planning. - Wei Zhou 015; David Heesom; Panagiotis Georgakis; Christopher Nwagboso; Adam Feng (J. Inf. Technol. Constr., 2009)

A GIS analytical approach for exploring construction health and safety information. - David Manase; David Heesom; David Oloke; David Proverbs; Christopher Young; David Luckhurst (J. Inf. Technol. Constr., 2011)

Model-Based Groupware Solution for Distributed Real-Time Collaborative 4D Planning through Teamwork. - Wei Zhou 015; Panagiotis Georgakis; David Heesom; Xiandong Feng (J. Comput. Civ. Eng., 2012)

BIM Education Framework for Clients and Professionals of the Construction Industry. - Ana Karina Silverio Rodriguez; Suresh Renukappa; David Heesom; Renukappa Suresh (Int. J. 3 D Inf. Model., 2017)

The need for multi-LOD 4D simulations in construction projects. - Bogdan Butkovic; David Heesom; David Oloke (J. Inf. Technol. Constr., 2019)