Comparison of Off the Shelf Data Mining Methodologies in Educational Game Analytics. - David J. Gagnon; Erik Harpstead; Stefan Slater (EDM (Workshops), 2019)

Counting the Game: Visualizing Changes in Play by Incorporating Game Events. - Jennifer Scianna; David J. Gagnon; Bryan Knowles (ICQE, 2020)

Work-in-Progress- - Game Design Informed by Learning Progressions for Science Practices. - Shari J. Metcalf; Amanda Sommi; Sima Haddadin; Jennifer Scianna; David J. Gagnon (iLRN, 2021)

Aqualab: Establishing Validity of an Adventure Game for Middle School Science. - Yoon Jeon Kim; Shari J. Metcalf; Jennifer Scianna; Glenda Perez; David J. Gagnon (ICCE, 2022)

Changing Students' Perceptions of a History Exploration Game Using Different Scripts. - Stefan Slater; Ryan Baker 001; David J. Gagnon; Erik Harpstead; Juliana Ma. Alexandra L. Andres; Luke Swanson (ICCE, 2022)

A Pilot Study on Teacher-Facing Real-Time Classroom Game Dashboards. - Luke Swanson; David J. Gagnon; Jennifer Scianna (CoRR, 2022)

Jo Wilder and the Capitol Case: A taxonomy of uses for a historical inquiry game in 4th grade Classrooms in Wisconsin. - Peter Samuelson Wardrip; David J. Gagnon; James Mathews; Jen Scianna (CoRR, 2022)

Exploring players' experience of humor and snark in a grade 3-6 history practices game. - David J. Gagnon; Ryan S. Baker 001; Sarah Gagnon; Luke Swanson; Nick Spevacek; Juliana Ma. Alexandra L. Andres; Erik Harpstead; Jennifer Scianna; Stefan Slater; Maria Ofelia Clarissa Z. San Pedro (CoRR, 2022)

Leveraging Cluster Analysis to Understand Educational Game Player Experiences and Support Design. - Luke Swanson; David J. Gagnon; Jennifer Scianna; John McCloskey; Nicholas Spevacek; Stefan Slater; Erik Harpstead (CoRR, 2022)

Using Open Game Data to Understand Game-Based Learning. - Erik Harpstead; David J. Gagnon; Magy Seif El-Nasr; Luke Swanson (CHI PLAY (Companion), 2023)

Struggling to Detect Struggle in Students Playing a Science Exploration Game. - Xiner Liu; Stefan Slater; Juliana Ma. Alexandra L. Andres; Luke Swanson; Jennifer Scianna; David J. Gagnon; Ryan Shaun Baker (CHI PLAY (Companion), 2023)

Shifts in Student Attitudes and Beliefs About Science Through Extended Play in an Immersive Science Game. - Shari J. Metcalf; David J. Gagnon; Stefan Slater (iLRN, 2023)

Waddle: Developing Empathy for Adélie Penguins By Direct Embodiment in Virtual Reality. - David J. Gagnon; Kevin Ponto; Monae Verbeke; Mitchell j. Nathan; Kaldan Kopp; Ross Tredinnick (JCSG, 2023)

Open Game Data: A Technical Infrastructure for Open Science with Educational Games. - David J. Gagnon; Luke Swanson (JCSG, 2023)

Waddle: using virtual penguin embodiment as a vehicle for empathy and informal learning. - Kevin Ponto; Ross Tredinnick; Monae Verbeke; Kaldan Kopp; Luke Swanson; David J. Gagnon (VRST, 2023)

ARIS: An open source platform for developing mobile learning experiences. - David J. Gagnon (CoRR, 2023)

Open Game Data: Defining a Pipeline and Standards for Educational Data Mining and Learning Analytics with Video Game Data. - David J. Gagnon; Luke Swanson; Erik Harpstead (CoG, 2024)

Identifying When and Why Students Choose to Quit Jobs in a Science Exploration Game. - Xiner Liu; Stefan Slater; Luke Swanson; Shari J. Metcalf; David J. Gagnon; Ryan S. Baker 001 (JCSG, 2024)

An Architecture for Repeatable, Large-Scale Educational Game Data Analysis: Building on Open Game Data. - Luke Swanson; David J. Gagnon (JCSG, 2024)

Integrating Large Language Models and Machine Learning to Detect Struggle in Educational Games. - Xiner Liu; Zhanlan Wei; Ryan S. Baker 001; Shari J. Metcalf; Jiayi Zhang 004; Amanda Barany; Stefan Slater; Luke Swanson; David J. Gagnon (AIED (5), 2025)

Virtual Reality Antarctic Weather Station Repair for Informal STEM Learning. - Kevin Ponto; Ross Tredinnick; Sarah Gagnon; David J. Gagnon (VR Workshops, 2025)