A predictive real time architecture for multi-user, distributed, virtual reality. - David J. Roberts 001 (1996)

Maximising Concurrency and Scalability in a Consistent, Causal, Distributed Virtual Reality System Whilst Minimising the Effect of Network Delays. - David J. Roberts 001; Paul M. Sharkey (WETICE, 1997)

A local perception filter for distributed virtual environments. - Paul M. Sharkey; Matthew D. Ryan; David J. Roberts 001 (VRAIS, 1998)

Importance of Communication Influences on a Highly Collaborative Task. - Oliver Otto; David J. Roberts 001 (DS-RT, 2003)

Constructing a Gazebo: Supporting Team Work in a Tightly Coupled, Distributed Task in Virtual Reality. - David J. Roberts 001; Robin Wolff; Oliver Otto; Anthony Steed (Presence Teleoperators Virtual Environ., 2003)

Pushmepullyou: The Reality of Interaction with Shared Objects in Networked Walk-in Displays. - David J. Roberts 001; Oliver Otto; Robin Wolff (PDCS, 2004)

A Haptic Interface for Linked Immersive and Desktop Displays: Maintaining Sufficient Frame Rate for Haptic Rendering. - Marcel Seelig; William S. Harwin; David J. Roberts 001; Oliver Otto; Robin Wolff (PDCS, 2004)

Controlling Consistency within Collaborative Virtual Environments. - David J. Roberts 001; Robin Wolff (DS-RT, 2004)

Collaboration around Shared Objects in Immersive Virtual Environments. - Robin Wolff; David J. Roberts 001; Oliver Otto (DS-RT, 2004)

Supporting social human communication between distributed walk-in displays. - David J. Roberts 001; Robin Wolff; Oliver Otto; Dieter Kranzlmüller; Christoph Anthes; Anthony Steed (VRST, 2004)

A Study of Event Traffic During the Shared Manipulation of Objects Within a Collaborative Virtual Environment. - Robin Wolff; David J. Roberts 001; Oliver Otto (Presence Teleoperators Virtual Environ., 2004)

Exploring the Use of Local Consistency Measures as Thresholds for Dead Reckoning Update Packet Generation. - David J. Roberts 001; Damien Marshall; Rob Aspin; Seamus C. McLoone; Declan Delaney; Tomás Ward (DS-RT, 2005)

Revisiting Distributed Simulation and the Grid: A Panel. - Simon J. E. Taylor; Geoffrey C. Fox; Richard Fujimoto; J. Mark Pullen; David J. Roberts 001; Georgios Theodoropoulos 001 (DS-RT, 2005)

Supporting a Closely Coupled Task between a Distributed Team: Using Immersive Virtual Reality Technology. - David J. Roberts 001; Robin Wolff; Oliver Otto (Comput. Artif. Intell., 2005)

Exploring the Effect of Curvature on the Consistency of Dead Reckoned Paths for Different Error Threshold Metrics. - Damien Marshall; Seamus C. McLoone; David J. Roberts 001; Declan Delaney; Tomás Ward (DS-RT, 2006)

Comparison of head gaze and head and eye gaze within an immersive environment. - Norman Murray; David J. Roberts 001 (DS-RT, 2006)

Factors influencing flow of object focussed collaboration in collaborative virtual environments. - David J. Roberts 001; Ilona Heldal; Oliver Otto; Robin Wolff (Virtual Real., 2006)

Presence, Creativity and Collaborative Work in Virtual Environments. - Ilona Heldal; David J. Roberts 001; Lars Bråthe; Robin Wolff (HCI (1), 2007)

An integrated lecture, virtual instrumentation lab approach to teaching UV-Vis spectroscopy. - Maria Limniou; Nikos Papadopoulos; David J. Roberts 001 (Educ. Inf. Technol., 2007)

A review of telecollaboration technologies with respect to closely coupled collaboration. - Robin Wolff; David J. Roberts 001; Anthony Steed; Oliver Otto (Int. J. Comput. Appl. Technol., 2007)

An assessment of eye-gaze potential within immersive virtual environments. - Norman Murray; David J. Roberts 001; Anthony Steed; Paul M. Sharkey; Paul Dickerson; John Rae (ACM Trans. Multim. Comput. Commun. Appl., 2007)

Eye-tracking for avatar eye-gaze and interactional analysis in immersive collaborative virtual environments. - William Steptoe; Robin Wolff; Alessio Murgia; Estefania Guimaraes; John Rae; Paul M. Sharkey; David J. Roberts 001; Anthony Steed (CSCW, 2008)

A Tool for Replay and Analysis of Gaze-Enhanced Multiparty Sessions Captured in Immersive Collaborative Environments. - Alessio Murgia; Robin Wolff; William Steptoe; Paul M. Sharkey; David J. Roberts 001; Estefania Guimaraes; Anthony Steed; John Rae (DS-RT, 2008)

Communicating Eye Gaze across a Distance without Rooting Participants to the Spot. - Robin Wolff; David J. Roberts 001; Alessio Murgia; Norman Murray; John Rae; William Steptoe; Anthony Steed; Paul M. Sharkey (DS-RT, 2008)

Full immersive virtual environment CAVETM in chemistry education. - Maria Limniou; David J. Roberts 001; Nikos Papadopoulos (Comput. Educ., 2008)

Comparing the End to End Latency of an Immersive Collaborative Environment and a Video Conference. - David J. Roberts 001; Toby Duckworth; Carl M. Moore; Robin Wolff; John O'Hare (DS-RT, 2009)

Communicating Eye-gaze Across a Distance: Comparing an Eye-gaze enabled Immersive Collaborative Virtual Environment, Aligned Video Conferencing, and Being Together. - David J. Roberts 001; Robin Wolff; John Rae; Anthony Steed; Rob Aspin; Moira McIntyre; Adriana Peña 001; Oyewole Oyekoya; William Steptoe (VR, 2009)

Eye Tracking for Avatar Eye Gaze Control During Object-Focused Multiparty Interaction in Immersive Collaborative Virtual Environments. - William Steptoe; Oyewole Oyekoya; Alessio Murgia; Robin Wolff; John Rae; Estefania Guimaraes; David J. Roberts 001; Anthony Steed (VR, 2009)

Synchronization of Images from Multiple Cameras to Reconstruct a Moving Human. - Carl M. Moore; Toby Duckworth; Rob Aspin; David J. Roberts 001 (DS-RT, 2010)

Can you help me concentrate room? - Mohamad Nadim Adi; David J. Roberts 001 (VR, 2010)

A GPU based, projective multi-texturing approach to reconstructing the 3D human form for application in tele-presence. - Robert A. Aspin; David J. Roberts 001 (CSCW, 2011)

The Use of Online Virtual Environments to Assess the Appeal of Interactive Elements within Buildings. - Mohamad Nadim Adi; David J. Roberts 001 (CW, 2011)

Camera Image Synchronisation in Multiple Camera Real-Time 3D Reconstruction of Moving Humans. - Tobias Duckworth; David J. Roberts 001 (DS-RT, 2011)

Investigating the Suitability of a Software Capture Trigger in a 3D Reconstruction System for Telepresence. - Carl M. Moore; Toby Duckworth; David J. Roberts 001 (DS-RT, 2011)

Some Implications of Eye Gaze Behavior and Perception for the Design of Immersive Telecommunication Systems. - John P. Rae; William Steptoe; David J. Roberts 001 (DS-RT, 2011)

Accelerated polyhedral visual hulls using OpenCL. - Tobias Duckworth; David J. Roberts 001 (VR, 2011)

Estimating the Gaze of a Virtuality Human. - David J. Roberts 001; John Rae; Tobias Duckworth; Carl M. Moore; Rob Aspin (IEEE Trans. Vis. Comput. Graph., 2013)

SpaceWalk: Movement and Interaction in Virtual Space with Commodity Hardware. - Stefan Greuter; David J. Roberts 001 (IE, 2014)

Parallel processing for real-time 3D reconstruction from video streams. - Tobias Duckworth; David J. Roberts 001 (J. Real Time Image Process., 2014)

Using Virtual Environments to Test the Effects of Lifelike Architecture on People. - Mohamad Nadim Adi; David J. Roberts 001 (Technologies of Inclusive Well-Being, 2014)

A Comparison of Film and Computer Generated Imagery Medium for the Learning of Chimpanzee Behaviours. - Simon P. Campion; Paul Rees; David J. Roberts 001 (GALA, 2015)

Collaborative telepresence workspaces for space operation and science. - David J. Roberts 001; Arturo S. García 001; Janki Dodiya; Robin Wolff; Allen J. Fairchild; Terrence Fernando (VR, 2015)

Controlling viewpoint from markerless head tracking in an immersive ball game using a commodity depth-based camera. - Stefan Greuter; David J. Roberts 001 (J. Simulation, 2015)

withyou - An Experimental End-to-End Telepresence System Using Video-Based Reconstruction. - David J. Roberts 001; Allen J. Fairchild; Simon P. Campion; John O'Hare; Carl M. Moore; Rob Aspin; Tobias Duckworth; Paolo Simone Gasparello; Franco Tecchia (IEEE J. Sel. Top. Signal Process., 2015)

Is This Seat Taken? Behavioural Analysis of the Telethrone: A Novel Situated Telepresence Display. - John O'Hare; Robert C. A. Bendall; John Rae; Graham Thomas 001; Bruce Weir; David J. Roberts 001 (ICAT-EGVE, 2016)

Removing the Mask - Do People Over Trust Avatars Reconstructed from Video? - Simon P. Campion; Aleksandra Landowska; Tobias Duckworth; Carl M. Moore; Peter Eachus; David J. Roberts 001 (EuroVR, 2017)

A Mixed Reality Telepresence System for Collaborative Space Operation. - Allen J. Fairchild; Simon P. Campion; Arturo S. García 001; Robin Wolff; Terrence Fernando; David J. Roberts 001 (IEEE Trans. Circuits Syst. Video Technol., 2017)

Collaborative virtual reality platform for visualizing space data and mission planning. - Arturo S. García 001; Terrence Fernando; David J. Roberts 001; Christian Bar; Michele Cencetti; Wito Engelke; Andreas Gerndt (Multim. Tools Appl., 2019)