VR Visualisation as an Interdisciplinary Collaborative Data Exploration Tool for Large Eddy Simulations of Biosphere-Atmosphere Interactions. - Gil Bohrer; Marcos Longo; David J. Zielinski; Rachael Brady (ISVC (1), 2008)

Exploring Semantic Social Networks Using Virtual Reality. - Harry Halpin; David J. Zielinski; Rachael Brady; Glenda Kelly (ISWC, 2008)

Redgraph: Navigating Semantic Web Networks using Virtual Reality. - Harry Halpin; David J. Zielinski; Rachael Brady; Glenda Kelly (VR, 2008)

KinImmerse: Macromolecular VR for NMR ensembles. - Jeremy N. Block; David J. Zielinski; Vincent B. Chen; Ian W. Davis; E. Claire Vinson; Rachael Brady; Jane S. Richardson; David C. Richardson (Source Code Biol. Medicine, 2009)

Shadow walking: An unencumbered locomotion technique for systems with under-floor projection. - David J. Zielinski; Ryan P. McMahan; Rachael B. Brady (VR, 2011)

Comparison of desktop, head mounted display, and six wall fully immersive systems using a stressful task. - Kwanguk Kim; M. Zachary Rosenthal; David J. Zielinski; Rachel Brady (VR, 2012)

Evaluating Display Fidelity and Interaction Fidelity in a Virtual Reality Game. - Ryan P. McMahan; Doug A. Bowman; David J. Zielinski; Rachael B. Brady (IEEE Trans. Vis. Comput. Graph., 2012)

ML2VR: providing MATLAB users an easy transition to virtual reality and immersive interactivity. - David J. Zielinski; Ryan P. McMahan; Wenjie Lu; Silvia Ferrari (VR, 2013)

Intercept tags: enhancing intercept-based systems. - David J. Zielinski; Regis Kopper; Ryan P. McMahan; Wenjie Lu; Silvia Ferrari (VRST, 2013)

Enabling closed-source applications for virtual reality via OpenGL intercept-based techniques. - David J. Zielinski; Ryan P. McMahan; Solaiman Shokur; Edgard Morya; Regis Kopper (SEARIS, 2014)

Comparison of interactive environments for the archaeological exploration of 3D landscape data. - Rebecca Bennett; David J. Zielinski; Regis Kopper (3DVis@IEEE VIS, 2014)

Comparative study of input devices for a VR mine simulation. - David J. Zielinski; Brendan Macdonald; Regis Kopper (VR, 2014)

Effects of virtual environment platforms on emotional responses. - Kwanguk Kim; M. Zachary Rosenthal; David J. Zielinski; Rachael Brady (Comput. Methods Programs Biomed., 2014)

Exploring the effects of image persistence in low frame rate virtual environments. - David J. Zielinski; Hrishikesh M. Rao; Marc A. Sommer; Regis Kopper (VR, 2015)

Medial prefrontal pathways for the contextual regulation of extinguished fear in humans. - Fredrik Åhs; Philip A. Kragel; David J. Zielinski; Rachael Brady; Kevin S. LaBar (NeuroImage, 2015)

Evaluating the effects of image persistence on dynamic target acquisition in low frame rate virtual environments. - David J. Zielinski; Marc A. Sommer; Hrishikesh M. Rao; Lawrence G. Appelbaum; Nicholas D. Potter; Regis Kopper (3DUI, 2016)

Evaluating the effects of image persistence on dynamic target acquisition in low frame rate virtual environments. - David J. Zielinski; Hrishikesh Rao 002; Nick Potter; Lawrence G. Appelbaum; Regis Kopper (VR, 2016)

Specimen Box: A tangible interaction technique for world-fixed virtual reality displays. - David J. Zielinski; Derek Nankivil; Regis Kopper (3DUI, 2017)

6 Degrees-of-freedom manipulation with a transparent, tangible object in world-fixed virtual reality displays. - David J. Zielinski; Derek Nankivil; Regis Kopper (VR, 2017)

Neurophysiology of Visual-Motor Learning During a Simulated Marksmanship Task in Immersive Virtual Reality. - Jillian M. Clements; Regis Kopper; David J. Zielinski; Hrishikesh Rao 002; Marc A. Sommer; Elayna P. Kirsch; Boyla O. Mainsah; Leslie M. Collins; Lawrence G. Appelbaum (VR, 2018)

Psychophysiological Markers of Performance and Learning during Simulated Marksmanship in Immersive Virtual Reality. - Sicong Liu; Jillian M. Clements; Elayna P. Kirsch; Hrishikesh M. Rao; David J. Zielinski; Yvonne Lu; Boyla O. Mainsah; Nicholas D. Potter; Marc A. Sommer; Regis Kopper; Lawrence G. Appelbaum (J. Cogn. Neurosci., 2021)