Analysing the Fitness Landscape of an Abstract Real-Time Strategy Game. - David Keaveney; Colm O'Riordan (GAMEON, 2008)

Evolving robust strategies for an abstract real-time strategy game. - David Keaveney; Colm O'Riordan (CIG, 2009)

Evolving Coordination for Real-Time Strategy Games. - David Keaveney; Colm O'Riordan (IEEE Trans. Comput. Intell. AI Games, 2011)