Designing user-, hand-, and handpart-aware tabletop interactions with the TouchID toolkit. - Nicolai Marquardt; Johannes Kiemer; David Ledo; Sebastian Boring; Saul Greenberg (ITS, 2011)

The fat thumb: using the thumb's contact size for single-handed mobile interaction. - Sebastian Boring; David Ledo; Xiang 'Anthony' Chen; Nicolai Marquardt; Anthony Tang 001; Saul Greenberg (Mobile HCI, 2012)

The HapticTouch toolkit: enabling exploration of haptic interactions. - David Ledo; Miguel A. Nacenta; Nicolai Marquardt; Sebastian Boring; Saul Greenberg (TEI, 2012)

OneSpace: shared depth-corrected video interaction. - David Ledo; Bon Adriel Aseniero; Saul Greenberg; Sebastian Boring; Anthony Tang 001 (CHI Extended Abstracts, 2013)

Mobile proxemic awareness and control: exploring the design space for interaction with a single appliance. - David Ledo; Saul Greenberg (CHI Extended Abstracts, 2013)

Is anyone looking?: mediating shoulder surfing on public displays (the video). - Frederik Brudy; David Ledo; Saul Greenberg (CHI Extended Abstracts, 2014)

Is Anyone Looking? Mitigating Shoulder Surfing on Public Displays through Awareness and Protection. - Frederik Brudy; David Ledo; Saul Greenberg; Andreas Butz (PerDis, 2014)

STRATOS: Using Visualization to Support Decisions in Strategic Software Release Planning. - Bon Adriel Aseniero; Tiffany Wun; David Ledo; Guenther Ruhe; Anthony Tang 001; Sheelagh Carpendale (CHI, 2015)

Proxemic-Aware Controls: Designing Remote Controls for Ubiquitous Computing Ecologies. - David Ledo; Saul Greenberg; Nicolai Marquardt; Sebastian Boring (MobileHCI, 2015)

Pineal: Bringing Passive Objects to Life with Embedded Mobile Devices. - David Ledo; Fraser Anderson; Ryan M. Schmidt; Lora Oehlberg; Saul Greenberg; Tovi Grossman (CHI, 2017)

Evaluation Strategies for HCI Toolkit Research. - David Ledo; Steven Houben; Jo Vermeulen; Nicolai Marquardt; Lora Oehlberg; Saul Greenberg (CHI, 2018)

Designing Interactive Behaviours Beyond the Desktop. - David Ledo (UIST (Adjunct Volume), 2018)

Astral: Prototyping Mobile and Smart Object Interactive Behaviours Using Familiar Applications. - David Ledo; Jo Vermeulen; Sheelagh Carpendale; Saul Greenberg; Lora Oehlberg; Sebastian Boring (Conference on Designing Interactive Systems, 2019)

WatchPen: Using Cross-Device Interaction Concepts to Augment Pen-Based Interaction. - Michael Yuk-Shing Hung; Lora Oehlberg; David Ledo (MobileHCI, 2019)

Learning Multiple Mappings: an Evaluation of Interference, Transfer, and Retention with Chorded Shortcut Buttons. - Carl Gutwin; Carl Hofmeister; David Ledo; Alix Goguey (Graphics Interface, 2020)

SurfaceFleet: Exploring Distributed Interactions Unbounded from Device, Application, User, and Time. - Frederik Brudy; David Ledo; Michel Pahud; Nathalie Henry Riche; Christian Holz 001; Anand Waghmare; Hemant Bhaskar Surale; Marcus Peinado; Xiaokuan Zhang; Shannon Joyner; Badrish Chandramouli; Umar Farooq Minhas; et al. (UIST, 2020)

AirConstellations: In-Air Device Formations for Cross-Device Interaction via Multiple Spatially-Aware Armatures. - Nicolai Marquardt; Nathalie Henry Riche; Christian Holz 001; Hugo Romat; Michel Pahud; Frederik Brudy; David Ledo; Chunjong Park; Molly Jane Nicholas; Teddy Seyed; Eyal Ofek; Bongshin Lee; et al. (UIST, 2021)

MoodCubes: Immersive Spaces for Collecting, Discovering and Envisioning Inspiration Materials. - Alexander Ivanov 004; David Ledo; Tovi Grossman; George W. Fitzmaurice; Fraser Anderson (Conference on Designing Interactive Systems, 2022)

"I don't want to feel like I'm working in a 1960s factory": The Practitioner Perspective on Creativity Support Tool Adoption. - Srishti Palani; David Ledo; George W. Fitzmaurice; Fraser Anderson (CHI, 2022)

Immersive Sampling: Exploring Sampling for Future Creative Practices in Media-Rich, Immersive Spaces. - Evgeny Stemasov; David Ledo; George W. Fitzmaurice; Fraser Anderson (Conference on Designing Interactive Systems, 2023)

Escapement: A Tool for Interactive Prototyping with Video via Sensor-Mediated Abstraction of Time. - Molly Jane Nicholas; Nicolai Marquardt; Michel Pahud; Nathalie Riche; Hugo Romat; Christopher Collins 001; David Ledo; Rohan Kadekodi; Badrish Chandramouli; Ken Hinckley (CHI, 2023)

TimeTunnel: Integrating Spatial and Temporal Motion Editing for Character Animation in Virtual Reality. - Qian Zhou; David Ledo; George W. Fitzmaurice; Fraser Anderson (CHI, 2024)

TimeTunnel Live: Recording and Editing Character Motion in Virtual Reality. - Qian Zhou; Aniruddha Prithul; Hans Kellner; Brian Pene; David Ledo; Sebastian Herrera Urrutia; Hilmar Koch; George W. Fitzmaurice; Fraser Anderson (CHI Extended Abstracts, 2024)

StoryVerse: Towards Co-authoring Dynamic Plot with LLM-based Character Simulation via Narrative Planning. - Yi Wang 048; Qian Zhou; David Ledo (FDG, 2024)

Reframe: Recording and Editing Character Motion in Virtual Reality. - Qian Zhou; Aniruddha Prithul; Hans Kellner; Brian Pene; David Ledo; Sebastian Herrera Urrutia; Hilmar Koch; George W. Fitzmaurice; Fraser Anderson (SIGGRAPH Immersive Pavilion, 2024)

StoryVerse: Towards Co-authoring Dynamic Plot with LLM-based Character Simulation via Narrative Planning. - Yi Wang; Qian Zhou; David Ledo (CoRR, 2024)

Generative Rotoscoping: A First-Person Autobiographical Exploration on Generative Video-to-Video Practices. - David Ledo (Creativity & Cognition, 2025)

Paratrouper: Exploratory Creation of Character Cast Visuals Using Generative AI. - Joanne Leong; David Ledo; Thomas Driscoll; Tovi Grossman; George W. Fitzmaurice; Fraser Anderson (CHI, 2025)