Procedural textures using tilings with Perlin Noise. - David Maung; Yinxuan Shi; Roger Crawfis (CGAMES, 2012)

Games for therapy: Defining a grammar and implementation for the recognition of therapeutic gestures. - David Maung; Roger Crawfis; Lynne V. Gauthier; Lise Worthen-Chaudhari; Linda P. Lowes; Alex Borstad; Ryan J. McPherson (FDG, 2013)

Development of Recovery Rapids - A game for cost effective stroke therapy. - David Maung; Roger Crawfis; Lynne V. Gauthier; Lise Worthen-Chaudhari; Linda P. Lowes; Alex Borstad; Ryan J. McPherson; Jacob Grealy; Josh Adams (FDG, 2014)

Applying formal picture languages to procedural content generation. - David Maung; Roger Crawfis (CGAMES, 2015)

Data Analytics Framework for A Game-based Rehabilitation System. - Jiongqian Liang; David Fuhry; David Maung; Alexandra Borstad; Roger Crawfis; Lynne V. Gauthier; Arnab Nandi 001; Srinivasan Parthasarathy 001 (Digital Health, 2016)

Using a serious game to communicate risk and minimize psychological distance regarding environmental pollution. - Jesse Fox; Jessica McKnight; Yilu Sun; David Maung; Roger Crawfis (Telematics Informatics, 2020)