Modeling water for computer graphics. - David Mould; Yee-Hong Yang (Comput. Graph., 1997)

Textures from nonlinear dynamical cascades. - David Mould; Eugene Fiume (SIGGRAPH Abstracts and Applications, 2002)

Texture synthesis using convolution and nonlinear mapping. - David Mould (2002)

Distributed 3D Rendering System in a Multi-agent Platform. - Risto Rangel-Kuoppa; Carlos Avilés-Cruz; David Mould (ENC, 2003)

Mixed Initiative Interactive Edge Detection. - Eric Neufeld; Haruna Popoola; David Callele; David Mould (Graphics Interface, 2003)

Simulating Wax Crayons. - Dave Rudolf; David Mould; Eric Neufeld (PG, 2003)

A Stained Glass Image Filter. - David Mould (Rendering Techniques, 2003)

A Contribution to the Theory and Practice of Cognitive Prostheses. - Eric Neufeld; David Callele; David Mould; Sonje Kristtorn; Raymond Rabu (Smart Graphics, 2003)

The Effects of Feedback on Targeting with Multiple Moving Targets. - David Mould; Carl Gutwin (Graphics Interface, 2004)

An Hierarchical Terrain Representation for Approximately Shortest Paths. - David Mould; Michael C. Horsch (PRICAI, 2004)

Histogram Equalization using Neighborhood Metrics. - Mark G. Eramian; David Mould (CRV, 2005)

Image-guided fracture. - David Mould (Graphics Interface, 2005)

One-click lattice extraction from near-regular texture. - Kevin Sookocheff; David Mould (GRAPHITE, 2005)

A Bidirectional Deposition Model of Wax Crayons. - Dave Rudolf; David Mould; Eric Neufeld (Comput. Graph. Forum, 2005)

Model Creation by Velocity Controlled Surface Deformation. - Risto Rangel-Kuoppa; David Mould (International Conference on Computational Science (2), 2006)

Felt-based rendering. - Peter O'Donovan; David Mould (NPAR, 2006)

Stipple Placement using Distance in a Weighted Graph. - David Mould (CAe, 2007)

Improved image quilting. - Jeremy Long; David Mould (Graphics Interface, 2007)

Modeling dendritic shapes - using path planning. - Ling Xu; David Mould (GRAPP (GM/R), 2007)

Background subtraction for realtime tracking of a tennis ball. - Jinzi Mao; David Mould; Sriram Subramanian (VISAPP (2), 2007)

Procedural Natural Phenomena from Least-Cost Paths in a Weighted Graph. - Ling Xu; David Mould (VISIGRAPP (Selected Papers), 2007)

Combining heuristic and landmark search for path planning. - Kevin Grant; David Mould (Future Play, 2008)

Stylized black and white images from photographs. - David Mould; Kevin Grant (NPAR, 2008)

Constructive Path Planning for Natural Phenomena Modeling. - Ling Xu; David Mould (Artificial Intelligence Techniques for Computer Graphics, 2008)

Magnetic Curves: Curvature-Controlled Aesthetic Curves Using Magnetic Fields. - Ling Xu; David Mould (CAe, 2009)

Interactive Jellyfish Animation using Simulation. - Dave Rudolf; David Mould (GRAPP, 2009)

An Interactive Fluid Model of Jellyfish for Animation. - Dave Rudolf; David Mould (VISIGRAPP (Selected Papers), 2009)

Constructures: supporting human ingenuity in software. - Jeff Smith; David Mould; Mark Daley (Digit. Creativity, 2009)

Dendritic stylization. - Jeremy Long; David Mould (Vis. Comput., 2009)

Feature-rich distance-based terrain synthesis. - Brennan Rusnell; David Mould; Mark G. Eramian (Vis. Comput., 2009)

Contrast-aware Halftoning. - Hua Li 006; David Mould (Comput. Graph. Forum, 2010)

Structure-preserving stippling by priority-based error diffusion. - Hua Li 006; David Mould (Graphics Interface, 2011)

Content-sensitive Screening in Black and White. - Hua Li 006; David Mould (GRAPP, 2011)

Artistic tessellations by growing curves. - Hua Li 006; David Mould (NPAR, 2011)

Evaluation of emotional response to non-photorealistic images. - Regan L. Mandryk; David Mould; Hua Li 006 (NPAR, 2011)

Accurate and Discernible Photocollages. - Jordan Miller; David Mould (CAe@Expressive, 2012)

Determining an Aesthetic Inscribed Curve. - Brian Wyvill; Paul G. Kry; Raimund Seidel; David Mould (CAe@Expressive, 2012)

Synthetic tree models from iterated discrete graphs. - Ling Xu; David Mould (Graphics Interface, 2012)

Texture-preserving abstraction. - David Mould (NPAR@Expressive, 2012)

Emotional response and visual attention to non-photorealistic images. - David Mould; Regan L. Mandryk; Hua Li 006 (Comput. Graph., 2012)

A procedural method for irregular tree models. - Ling Xu; David Mould (Comput. Graph., 2012)

Region-Based Abstraction. - David Mould (Image and Video-Based Artistic Stylisation, 2013)

Partition of unity parametrics for texture synthesis. - Jack Caron; David Mould (Graphics Interface, 2013)

Structure and aesthetics in non-photorealistic images. - Hua Li 006; David Mould; Jim Davies (Graphics Interface, 2013)

Target particle control of smoke simulation. - Jamie Madill; David Mould (Graphics Interface, 2013)

Towards narrative authentication: or, against boring authentication. - Anil Somayaji; David Mould; Carson Brown (NSPW, 2013)

A Sketching Game for Art History Instruction. - Rajinder Wasson; David Mould; Robert Biddle; Cristina S. Martinez (SBIM@Expressive, 2013)

Image and video abstraction using cumulative range geodesic filtering. - David Mould (Comput. Graph., 2013)

A framework for coherent emergent stories. - Gail Carmichael; David Mould (FDG, 2014)

Chronologically nonlinear techniques in traditional media and games. - Gail Carmichael; David Mould (FDG, 2014)

Coordinated particle systems for image stylization. - Chujia Wei; David Mould (Graphics Interface, 2014)

Authorial subjective evaluation of non-photorealistic images. - David Mould (NPAR@Expressive, 2014)

Texture synthesis using label assignment over a graph. - Jack Caron; David Mould (Comput. Graph., 2014)

Continuous Line Drawings and Designs. - Hua Li 006; David Mould (Int. J. Creative Interfaces Comput. Graph., 2014)

Image warping for a painterly effect. - Jiayu Li; David Mould (CAe@Expressive, 2015)

Terrain synthesis using curve networks. - Maryam Ariyan; David Mould (Graphics Interface, 2015)

Foreword to the Special Section on Expressive 2014. - David Mould (Comput. Graph., 2015)

Contrast-Enhanced Black and White Images. - Hua Li 006; David Mould (Comput. Graph. Forum, 2015)

Procedural Tree Modeling with Guiding Vectors. - Ling Xu; David Mould (Comput. Graph. Forum, 2015)

Painted stained glass. - Lars Doyle; David Mould (Expressive, 2016)

A benchmark image set for evaluating stylization. - David Mould; Paul L. Rosin (Expressive, 2016)

Detail and color enhancement in photo stylization. - Rosa Azami; David Mould (CAe@Expressive, 2017)

Benchmarking non-photorealistic rendering of portraits. - Paul L. Rosin; David Mould; Itamar Berger; John P. Collomosse; Yu-Kun Lai; Chuan Li 001; Hua Li 006; Ariel Shamir; Michael Wand 001; Tinghuai Wang; Holger Winnemöller (NPAR@Expressive, 2017)

Developing and applying a benchmark for evaluating image stylization. - David Mould; Paul L. Rosin (Comput. Graph., 2017)

Priority-Based Stippling and its Stylization Applications. - Hua Li 006; David Mould (Int. J. Creative Interfaces Comput. Graph., 2017)

Session details: Session G1: Visualization. - David Mould (Graphics Interface, 2018)

Implicit representation of inscribed volumes. - Parto Sahbaei; David Mould; Brian Wyvill (Expressive, 2018)

Real-Time Virtual Pipes Simulation and Modeling for Small-Scale Shallow Water. - François Dagenais; Julián Guzman; Valentin Vervondel; Alexander Hay; Sébastien Delorme; David Mould; Eric Paquette (VRIPHYS, 2018)

Extended virtual pipes for the stable and real-time simulation of small-scale shallow water. - François Dagenais; Valentin Vervondel; Julián Guzman; Alexander Hay; Sébastien Delorme; David Mould; Eric Paquette (Comput. Graph., 2018)

Stipple Removal in Extreme-tone Regions. - Rosa Azami; Lars Doyle; David Mould (Expressive, 2019)

Irregular Pebble Mosaics with Sub-Pebble Detail. - Ali Sattari Javid; Lars Doyle; David Mould (Expressive, 2019)

Distribution Update of Deformable Patches for Texture Synthesis on the Free Surface of Fluids. - Jonathan Gagnon; Julián Guzman; Valentin Vervondel; François Dagenais; David Mould; Eric Paquette (Comput. Graph. Forum, 2019)

Automated pebble mosaic stylization of images. - Lars Doyle; Forest Anderson; Ehren Choy; David Mould (Comput. Vis. Media, 2019)

Augmenting photographs with textures using the Laplacian pyramid. - Lars Doyle; David Mould (Vis. Comput., 2019)

Image Abstraction through Overlapping Region Growth. - Rosa Azami; David Mould (Graphics Interface, 2020)

Artistic Recoloring of Image Oversegmentations. - Rosa Azami; David Mould (Graphics Interface, 2021)

Algorithmic Typewriter Art: Can 1000 Words Paint a Picture? - Jules Kuehn; David Mould (Graphics Interface, 2021)

Synthesis of Non-homogeneous Textures by Laplacian Pyramid Coefficient Mixing. - Das Moitry; David Mould (VISIGRAPP (1: GRAPP), 2021)

Patch Erosion for Deformable Lapped Textures on 3D Fluids. - Jonathan Gagnon; Julián Guzman; David Mould; Eric Paquette (Comput. Graph. Forum, 2021)

Time Reversal and Simulation Merging for Target-Driven Fluid Animation. - Sivakumaran Gowthaman; Eric Paquette; David Mould (MIG, 2022)

StyleBin: Stylizing Video by Example in Stereo. - Michal Kucera; David Mould; Daniel Sýkora (SIGGRAPH Asia, 2022)

NPRportrait 1.0: A three-level benchmark for non-photorealistic rendering of portraits. - Paul L. Rosin; Yu-Kun Lai; David Mould; Ran Yi; Itamar Berger; Lars Doyle; Seungyong Lee 001; Chuan Li 001; Yong-Jin Liu 001; Amir Semmo; Ariel Shamir; Minjung Son 001; et al. (Comput. Vis. Media, 2022)

Anisotropic Point Synthesis by Example. - Brian Yang; David Mould (ISVC (1), 2024)

Automated Palette Cycling Animations. - Ali Sattari Javid; David Mould (VISIGRAPP (1): GRAPP, HUCAPP, IVAPP, 2024)

Breaking art: Synthesizing abstract expressionism through image rearrangement. - Christopher Palazzolo; Oliver van Kaick; David Mould (Comput. Graph., 2025)

Meet-in-Style: Text-Driven Real-Time Video Stylization Using Diffusion Models. - David Kunz; Ondrej Texler; David Mould; Daniel Sýkora (IEEE Computer Graphics and Applications, 2025)

By-Example Synthesis of Vector Textures. - Christopher Palazzolo; Oliver van Kaick; David Mould (CoRR, 2025)

Goal-Oriented Interactions in Games Using LLMs. - Adon Phillips; Jochen Lang 001; David Mould (IEEE Trans. Games, 2025)