Memory as an Active Component of a Behavioral Animation System. - David Panzoli; Hervé Luga; Yves Duthen (ISSADS, 2005)

Modeling Cognition with a Human Memory Inspired Advanced Neural Controller. - David Panzoli; Hervé Luga; Yves Duthen (IVA, 2006)

A Reactive Architecture Integrating an Associative Memory for Sensory-Driven Intelligent Behavior. - David Panzoli; Hervé Luga; Yves Duthen (IVA, 2008)

The Cortexionist Architecture: An Ecological Approach to Knowledge Representations. - David Panzoli; Hervé Luga; Yves Duthen (IICAI, 2009)

Beyond Reactive Systems: An Associative Memory for Sensory-Driven Intelligent Behavior. - David Panzoli; Hervé Luga; Yves Duthen (CW, 2009)

Levels of Interaction (LoI): A Model for Scaffolding Learner Engagement in an Immersive Environment. - David Panzoli; Adam Qureshi; Ian Dunwell; Panagiotis Petridis; Sara de Freitas; Genaro Rebolledo-Mendez (Intelligent Tutoring Systems (2), 2010)

Levels of Interaction: A User-Guided Experience in Large-Scale Virtual Environments. - David Panzoli; Christopher Peters 001; Ian Dunwell; Stéphane Sanchez; Panagiotis Petridis; Aristidis Protopsaltis; Vincent Scesa; Sara de Freitas (VS-GAMES, 2010)

An Engine Selection Methodology for High Fidelity Serious Games. - Panagiotis Petridis; Ian Dunwell; Sara de Freitas; David Panzoli (VS-GAMES, 2010)

The Cortexionist architecture: behavioural intelligence of artificial creatures. - David Panzoli; Sara de Freitas; Yves Duthen; Hervé Luga (Vis. Comput., 2010)

Serious Games et SMA - Application à un supermarché virtuel. - Philippe Mathieu; David Panzoli; Sébastien Picault (JFSMA, 2011)

Format-Store: A Multi-agent Based Approach to Experiential Learning. - Philippe Mathieu; David Panzoli; Sébastien Picault (VS-GAMES, 2011)

Virtual Customers in an Agent World. - Philippe Mathieu; David Panzoli; Sébastien Picault (PAAMS, 2012)

An Immersion into a Multi-agent Store Simulation. - Philippe Mathieu; David Panzoli; Sébastien Picault (PAAMS, 2012)

The MAELIA Multi-Agent Platform for Integrated Analysis of Interactions Between Agricultural Land-Use and Low-Water Management Strategies. - Benoit Gaudou; Christophe Sibertin-Blanc; Olivier Thérond; Frédéric Amblard; Yves Auda; Jean-Paul Arcangeli; Maud Balestrat; Marie-Hélène Charron-Moirez; Etienne Gondet; Yi Hong; Romain Lardy; Thomas Louail; et al. (MABS, 2013)

Virtual Customers in a Multiagent Training Application. - Philippe Mathieu; David Panzoli; Sébastien Picault (Trans. Edutainment, 2013)

Constrained control of non-playing characters using Monte Carlo Tree Search. - Maxime Sanselone; Stéphane Sanchez; Cédric Sanza; David Panzoli; Yves Duthen (CIG, 2014)

Control of non player characters in a medical learning game with Monte Carlo tree search. - Maxime Sanselone; Stéphane Sanchez; Cédric Sanza; David Panzoli; Yves Duthen (GECCO (Companion), 2014)

Serious Games Scenario Modeling for Non-experts. - Yohan Duval; David Panzoli; Axel Reymonet; Jean-Yves Plantec; Jérôme Thomas; Jean-Pierre Jessel (CSEDU (1), 2015)

Communication and Knowledge Sharing in an Immersive Learning Game. - David Panzoli; Catherine Pons-Lelardeux; Pierre Lagarrigue (VS-GAMES, 2015)

Making Decisions in a Virtual Operating Room. - Catherine Pons-Lelardeux; David Panzoli; Pierre Lagarrigue; Jean-Pierre Jessel (CTS, 2016)

Automated and Assisted Authoring of Serious Game Scenarios. - Yohan Duval; Axel Reymonet; Jérôme Thomas; David Panzoli; Jean-Yves Plantec; Jean-Pierre Jessel (ICL (2), 2016)

3D Real-Time Collaborative Environment to Learn Teamwork and Non-technical Skills in the Operating Room. - Catherine Pons-Lelardeux; David Panzoli; Michel Galaup; Vincent Minville; Vincent Lubrano; Pierre Lagarrigue; Jean-Pierre Jessel (ICL (1), 2016)

A Method to Design a Multi-player Scenario to Experiment Risk Management in a Digital Collaborative Learning Game: A Case of Study in Healthcare. - Catherine Pons-Lelardeux; Michel Galaup; David Panzoli; Pierre Lagarrigue; Jean-Pierre Jessel (ICL (1), 2017)

Learning mechanical engineering in a virtual workshop: A preliminary study on utilisability, utility and acceptability. - Nicolas Muller; David Panzoli; Michel Galaup; Pierre Lagarrigue; Jean-Pierre Jessel (VS-GAMES, 2017)

Learning the cell cycle with a game: Virtual experiments in cell biology. - David Panzoli; Sylvain Cussat-Blanc; Jonathan Pascalie; Jean Disset; Marvyn O'Rourke; Laetitia Brichese; Valérie Lobjois; Elsa Bonnafe; Florence Geret; Catherine Pons-Lelardeux; Bernard Ducommun; Yves Duthen (VS-GAMES, 2017)

Communication system and team situation awareness in a multiplayer real-time learning environment: application to a virtual operating room. - Catherine Pons-Lelardeux; David Panzoli; Vincent Lubrano; Vincent Minville; Pierre Lagarrigue; Jean-Pierre Jessel (Vis. Comput., 2017)

A Method to Design a Multi-Player Educational Scenario to Make Interdisciplinary Teams Experiment Risk Management Situation in a Digital Collaborative Learning Game: A Case of Study in Healthcare. - Catherine Pons-Lelardeux; Michel Galaup; David Panzoli; Pierre Lagarrigue; Jean-Pierre Jessel (Int. J. Eng. Pedagog., 2018)

Hand-based interactions in Virtual Reality: No better feeling than the real thing! - David Panzoli; Paco Royeres; Mathéo Fedou (VS-GAMES, 2019)

L'interaction pédagogique dans les jeux d'apprentissage immersifs. - David Panzoli (2021)

Effortlessly Populating Immersive Training Simulations with Background Characters. - Jean-Benoît Culié; Stéphane Sanchez; David Panzoli (XR (1), 2023)

A Framework for Virtual Training in Crisis Context and a Focus on the Animation Component: The Gamemaster Workshop. - Alexis Evain; Audrey Fertier; Shane E. Halse; Jess Kropczynski; Frédérick Bénaben; David Panzoli; Robin Batard (HICSS, 2023)

Is Usability Always Productive in Learning Environments? - David Panzoli; Judicaël Thivet; Eduarda Abrantes; Gustavo dos Reis; Michel Galaup; Pierre Lagarrigue; María González Martínez (iLRN (1), 2024)

Adapting PromptORE for Modern History: Information Extraction from Hispanic Monarchy Documents of the XVIth Century. - Héctor López Hidalgo; Michel Boeglin; David Kahn; Josiane Mothe; Diégo Ortiz; David Panzoli (CoRR, 2024)

D4R: An Interactive and Visual Exploration of a 16th Century Corpus on Spanish Inquisition. - Michel Boeglin; Elisabet Comelles; David Kahn; David Panzoli; Sascha Diwersy; Andrés Echavarria; Irene Castellón (AINA (7), 2025)

Biased PromptORE: Enhancing Relation Extraction in Gendered Languages and Complex Texts The Case of Spanish Documents from the XVIbf th Century. - Michel Boeglin; David Kahn; Héctor López Hidalgo; Josiane Mothe; Diégo Ortiz; David Panzoli (ECIR (1), 2025)

D4R - Exploring and Querying Relational Graphs Using Natural Language and Large Language Models - the Case of Historical Documents. - Michel Boeglin; David Kahn; Josiane Mothe; Diégo Ortiz; David Panzoli (CoRR, 2025)

Authoring training scenarios "from within" in an immersive environment with the CESTATE framework. - Alexis Evain; Audrey Fertier; David Panzoli; Jess Kropczynski; Shane E. Halse; Frédérick Bénaben (Interact. Learn. Environ., 2025)