Art and code: the aesthetic legacy of Aldo Giorgini. - Esteban García 001; David Whittinghill (SIGGRAPH Art Gallery, 2011)

Teaching enterprise application development: strategies and challenges. - David Matthew Whittinghill; Kyle D. Lutes (SIGITE Conference, 2011)

Building a Serious Game to Teach Secure Coding in Introductory Programming Courses. - Nicoletta Adamo-Villani; Marcus Oania; David Whittinghill; Jacob Brown; Stephen Cooper (Eurographics (Education Papers), 2012)

Impact of graphical fidelity on physiological responses in virtual environments. - Vivianette Ocasio-De Jesús; Andrew Kennedy; David Whittinghill (VRST, 2013)

Z-depth integration: a new technique for manipulating z-depth properties in composited scenes. - Kayla Steckel; David Whittinghill (ERVR, 2014)

Estimating Gesture Accuracy in Motion-Based Health Games. - Christian Barrett; Jacob Brown; Jay Hartford; Michael Hoerter; Andrew Kennedy; Ray Hassan; David Whittinghill (J. Virtual Real. Broadcast., 2014)

User-Assisted Inverse Procedural Facade Modeling and Compressed Image Rendering. - Huilong Zhuo; Shengchuan Zhou; Bedrich Benes; David Whittinghill (ISVC (2), 2015)

Cognitive Load in Real-Time Strategy Gaming: Human Opponent Versus AI Opponent. - Yang Chen; Jian Ou; David Matthew Whittinghill (Comput. Games J., 2015)

Cogent: A Case Study of Meaningful Gamification in Education with Virtual Currency. - Yang Chen; Terry Burton; Mihaela Vorvoreanu; David Whittinghill (Int. J. Emerg. Technol. Learn., 2015)

Multiplayer Kinect Serious Games: A Review. - Ali Alshammari; David Whittinghill (Int. J. Game Based Learn., 2015)

An impact comparison of two instructional scaffolding strategies employed in our programming laboratories: Employment of a supplemental teaching assistant versus employment of the pair programming methodology. - Ronald Erdei; John A. Springer; David Matthew Whittinghill (FIE, 2017)

A Comparison of Text-Annotated vs. Purely Visio-Spatial Instructions for Video Game Input Sequences. - David Whittinghill; Donald Grant Herring (Comput. Entertain., 2017)

Greyhouse: Building the Neighborhood Coffee Shop in Unreal Engine for VR. - Booker Smith; David Whittinghill (VR Developer Gems, 2019)

Human, Virtual Human, Bump! A Preliminary Study on Haptic Feedback. - Claudia Krogmeier; Christos Mousas; David Whittinghill (VR, 2019)

Human-virtual character interaction: Toward understanding the influence of haptic feedback. - Claudia Krogmeier; Christos Mousas; David Whittinghill (Comput. Animat. Virtual Worlds, 2019)

Effects of Virtual Instructor's Facial Expressions in a 3D Game on Japanese Language Learning. - Dixuan Cui; David Whittinghill; Atsushi Fukada; Christos Mousas; Nicoletta Adamo (VR Workshops, 2021)

Interacting with virtual instructors: The effect of gender and years of study on the perception of in-game instructors. - Dixuan Cui; David Whittinghill; Atsushi Fukada; Christos Mousas; Nicoletta Adamo (Comput. Animat. Virtual Worlds, 2021)

Exploring the Reliability of a Cross-Cultural Model for Digital Games: A Systematic Review. - Yu-Tung Kuo; Yu-Chun Kuo; David Matthew Whittinghill (Int. J. Emerg. Technol. Learn., 2022)

Walking into a Modern Painting: The Impacts of Using Virtual Reality on Student Learning Performance and Experiences in Art Appreciation. - Yu-Tung Kuo; Esteban García Bravo 001; David Whittinghill; Yu-Chun Kuo (Int. J. Hum. Comput. Interact., 2024)