Towards an integrated view of 3-D Computer animation. - David Zeltzer (Vis. Comput., 1985)

Knowledge-based animation. - David Zeltzer (Workshop on Motion, 1986)

Developing computer animation packages (panel). - Jeffrey Graber; Kevin Lefebvre; Michael Sciulli; Donald Leich; Milan Novacek; David Ross; David Zeltzer; David J. Sturman (CHI, 1987)

Media technology (panel session). - Walter Bender; Marvin Minsky; David Zeltzer (SIGGRAPH, 1988)

Media technology. - Andrew Lippman; Marvin Minsky; David Zeltzer; Walter Bender (SIGGRAPH (Panels), 1988)

Physically-based modeling: past, present, and future. - Demetri Terzopoulos; John C. Platt; Alan H. Barr; David Zeltzer; Andrew P. Witkin; Jim Blinn (SIGGRAPH (Panels), 1989)

Hands-on interaction with virtual environments. - David J. Sturman; David Zeltzer; Steven D. Pieper (UIST, 1989)

Control of a virtual actor: the roach. - Michael McKenna; Steven D. Pieper; David Zeltzer (I3D, 1990)

The virtual erector set: dynamic simulation with linear recursive constraint propagation. - Peter Schröder; David Zeltzer (I3D, 1990)

Dynamic simulation of autonomous legged locomotion. - Michael McKenna; David Zeltzer (SIGGRAPH, 1990)

Motor planning: An architecture for specifying and controlling the behaviour of virtual actors. - David Zeltzer; Michael B. Johnson (Comput. Animat. Virtual Worlds, 1991)

CINEMA: A System for Procedural Camera Movements. - Steven Mark Drucker; Tinsley A. Galyean; David Zeltzer (SI3D, 1992)

Interactive Graphics for Plastic Surgery: A Task-Level Analysis and Implementation. - Steven D. Pieper; Joseph M. Rosen; David Zeltzer (SI3D, 1992)

Pump it up: computer animation of a biomechanically based model of muscle using the finite element method. - David T. Chen; David Zeltzer (SIGGRAPH, 1992)

Three Dimensional Visual Display Systems for Virtual Environments. - Michael McKenna; David Zeltzer (Presence Teleoperators Virtual Environ., 1992)

Autonomy, Interaction, and Presence. - David Zeltzer (Presence Teleoperators Virtual Environ., 1992)

The Virtual Sailor: An Implementation of Interactive Human Body Modeling. - David T. Chen; Steven D. Pieper; Sunil K. Singh 001; Joseph M. Rosen; David Zeltzer (VRAIS, 1993)

A Design Method for "Whole-Hand" Human-Computer Interaction. - David J. Sturman; David Zeltzer (ACM Trans. Inf. Syst., 1993)

A survey of glove-based input. - David J. Sturman; David Zeltzer (IEEE Computer Graphics and Applications, 1994)

CamDroid: A System for Implementing Intelligent Camera Control. - Steven Mark Drucker; David Zeltzer (SI3D, 1995)

Training the officer of the deck. - David Zeltzer; Nicholas J. Pioch; Walter A. Aviles (IEEE Computer Graphics and Applications, 1995)

Validation and Verification of Virtual Environment Training Systems. - David Zeltzer; Nicholas J. Pioch (VRAIS, 1996)

Task-level interaction with virtual environments and virtual actors. - David Zeltzer; Swetlana Gaffron (Int. J. Hum. Comput. Interact., 1996)

Dynamic Simulation of a Complex Human Figure Model with Low Level Behavior Control. - Michael McKenna; David Zeltzer (Presence Teleoperators Virtual Environ., 1996)

Responsive Virtual Environments. - David Zeltzer; Rita K. Addison (Commun. ACM, 1997)

Prototyping and design for assembly analysis using multimodal virtual environments. - Rakesh Gupta 001; Daniel E. Whitney; David Zeltzer (Comput. Aided Des., 1997)

Visualization (panel): the hard problems. - David Zeltzer; Ann M. Bisantz; Krzysztof Lenk; Jock D. Mackinlay; Randall W. Simons (SIGGRAPH Abstracts and Applications, 1998)

Studydesk: semi-immersive volumetric data analysis. - Peter D. Stephenson; L. Miguel Encarnação; Pedro Branco 001; Joachim Tesch; David Zeltzer (GRAPHITE, 2003)

DCV: a decision-centered visualization system for time-critical applications. - Jörn Kohlhammer; David Zeltzer (SMC, 2003)

StudyDesk: interactive data analysis and scientific visualization in a semi-immersive environment. - Peter D. Stephenson; Pedro Branco 001; Joachim Tesch; L. Miguel Encarnação; David Zeltzer (Visualization and Data Analysis, 2003)

Towards a visualization architecture for time-critical applications. - Jörn Kohlhammer; David Zeltzer (IUI, 2004)