Towards a More Reflective Social Media Use Through Serious Games and Co-design. - Barbara Göbl; Dayana Hristova; Suzana Jovicic; Thomas Slunecko; Marie-France Chevron; Helmut Hlavacs (JCSG, 2018)

Fostering Social Media Literacy through a Participatory Mixed-Methods Approach: Discussion of Workshop Findings. - Barbara Göbl; Dayana Hristova; Suzana Jovicic; Marie-France Chevron; Thomas Slunecko; Helmut Hlavacs (SeGAH, 2019)

Snapchat streaks: How adolescents metagame gamification in social media. - Dayana Hristova; Joseph Dumit; Andreas Lieberoth; Thomas Slunecko (GamiFIN, 2020)

Serious Game Design for and with Adolescents: Empirically Based Implications for Purposeful Games. - Barbara Göbl; Dayana Hristova; Suzana Jovicic; Helmut Hlavacs (HCI (31), 2020)

Password Policies vs. Usability: When Do Users Go "Bananas"? - Roberto Dillon; Shailey Chawla; Dayana Hristova; Barbara Göbl; Suzana Jovicic (TrustCom, 2020)

Predicting Problem Difficulty in Chess. - Ivan Bratko; Dayana Hristova; Matej Guid (Human-Like Machine Intelligence, 2022)