How a Disparity in Text Input Speed Affects the Quality of Interaction in Chat. - Deepak Akkil; Johannes Pitkänen; Paavo Virta; Saila Ovaska (MindTrek, 2013)

Gaze gestures and haptic feedback in mobile devices. - Jari Kangas 001; Deepak Akkil; Jussi Rantala; Poika Isokoski; Päivi Majaranta; Roope Raisamo (CHI, 2014)

Glasses with haptic feedback of gaze gestures. - Jussi Rantala; Jari Kangas 001; Deepak Akkil; Poika Isokoski; Roope Raisamo (CHI Extended Abstracts, 2014)

TraQuMe: a tool for measuring the gaze tracking quality. - Deepak Akkil; Poika Isokoski; Jari Kangas 001; Jussi Rantala; Roope Raisamo (ETRA, 2014)

Delayed Haptic Feedback to Gaze Gestures. - Jari Kangas 001; Jussi Rantala; Deepak Akkil; Poika Isokoski; Päivi Majaranta; Roope Raisamo (EuroHaptics (1), 2014)

Using gaze gestures with haptic feedback on glasses. - Jari Kangas 001; Deepak Akkil; Jussi Rantala; Poika Isokoski; Päivi Majaranta; Roope Raisamo (NordiCHI, 2014)

Glance Awareness and Gaze Interaction in Smartwatches. - Deepak Akkil; Jari Kangas 001; Jussi Rantala; Poika Isokoski; Oleg Spakov; Roope Raisamo (CHI Extended Abstracts, 2015)

Haptic feedback of gaze gestures with glasses: localization accuracy and effectiveness. - Jussi Rantala; Jari Kangas 001; Poika Isokoski; Deepak Akkil; Oleg Spakov; Roope Raisamo (UbiComp/ISWC Adjunct, 2015)

Demo hour. - Jutta Fortmann; Heiko Müller 002; Wilko Heuten; Susanne Boll; Jari Kangas 001; Deepak Akkil; Jussi Rantala; Poika Isokoski; Päivi Majaranta; Roope Raisamo; Pavel A. Orlov; Roman Bednarik; et al. (Interactions, 2015)

Feedback for Smooth Pursuit Gaze Tracking Based Control. - Jari Kangas 001; Oleg Spakov; Poika Isokoski; Deepak Akkil; Jussi Rantala; Roope Raisamo (AH, 2016)

Gaze Augmentation in Egocentric Video Improves Awareness of Intention. - Deepak Akkil; Poika Isokoski (CHI, 2016)

GazeTorch: Enabling Gaze Awareness in Collaborative Physical Tasks. - Deepak Akkil; Jobin Mathew James; Poika Isokoski; Jari Kangas 001 (CHI Extended Abstracts, 2016)

PursuitAdjuster: an exploration into the design space of smooth pursuit -based widgets. - Oleg Spakov; Poika Isokoski; Jari Kangas 001; Deepak Akkil; Päivi Majaranta (ETRA, 2016)

Both Fingers and Head are Acceptable in Sensing Tactile Feedback of Gaze Gestures. - Jari Kangas 001; Jussi Rantala; Deepak Akkil; Poika Isokoski; Päivi Majaranta; Roope Raisamo (EuroHaptics (2), 2016)

Accuracy of interpreting pointing gestures in egocentric view. - Deepak Akkil; Poika Isokoski (UbiComp, 2016)

Comparison of three implementations of HeadTurn: a multimodal interaction technique with gaze and head turns. - Oleg Spakov; Poika Isokoski; Jari Kangas 001; Jussi Rantala; Deepak Akkil; Roope Raisamo (ICMI, 2016)

User Expectations of Everyday Gaze Interaction on Smartglasses. - Deepak Akkil; Andrés Lucero; Jari Kangas 001; Tero Jokela; Marja Salmimaa; Roope Raisamo (NordiCHI, 2016)

Evaluation of HeadTurn: An Interaction Technique Using the Gaze and Head Turns. - Tomi Nukarinen; Jari Kangas 001; Oleg Spakov; Poika Isokoski; Deepak Akkil; Jussi Rantala; Roope Raisamo (NordiCHI, 2016)

Little Bear - A Gaze Aware Learning Companion for Early Childhood Learners. - Deepak Akkil; Prasenjit Dey; Nitendra Rajput (INTERACT (4), 2017)

Gaze Awareness in Agent-Based Early-Childhood Learning Application. - Deepak Akkil; Prasenjit Dey; Deepshika Salian; Nitendra Rajput (INTERACT (2), 2017)

Vibrotactile stimulation of the head enables faster gaze gestures. - Jari Kangas 001; Jussi Rantala; Deepak Akkil; Poika Isokoski; Päivi Majaranta; Roope Raisamo (Int. J. Hum. Comput. Stud., 2017)

I see what you see: gaze awareness in mobile video collaboration. - Deepak Akkil; Biju Thankachan; Poika Isokoski (ETRA, 2018)

Where the streets have no name: a field trip in the wild. - Biju Thankachan; Sumita Sharma; Tom Gross; Deepak Akkil; Markku Turunen; Shruti Mehrotra; Mangesh Ashrit (Interactions, 2018)

Comparison of Gaze and Mouse Pointers for Video-based Collaborative Physical Task. - Deepak Akkil; Poika Isokoski (Interact. Comput., 2018)

Gaze Augmented Hand-Based Kinesthetic Interaction: What You See is What You Feel. - Zhenxing Li; Deepak Akkil; Roope Raisamo (IEEE Trans. Haptics, 2019)

The Impact of Control-Display Gain in Kinesthetic Search. - Zhenxing Li; Deepak Akkil; Roope Raisamo (EuroHaptics, 2020)

Gaze Interaction With Vibrotactile Feedback: Review and Design Guidelines. - Jussi Rantala; Päivi Majaranta; Jari Kangas 001; Poika Isokoski; Deepak Akkil; Oleg Spakov; Roope Raisamo (Hum. Comput. Interact., 2020)

Gaze-based Kinaesthetic Interaction for Virtual Reality. - Zhenxing Li; Deepak Akkil; Roope Raisamo (Interact. Comput., 2020)

Toward a Real-Time Index of Pupillary Activity as an Indicator of Cognitive Load. - Gavindya Jayawardena; Yasith Jayawardana; Sampath Jayarathna; Jonas Högström; Thomas Papa; Deepak Akkil; Andrew T. Duchowski; Vsevolod Peysakhovich; Izabela Krejtz; Nina A. Gehrer; Krzysztof Krejtz (KES, 2022)

Agent-E: From Autonomous Web Navigation to Foundational Design Principles in Agentic Systems. - Tamer Abuelsaad; Deepak Akkil; Prasenjit Dey; Ashish Jagmohan; Aditya Vempaty; Ravi Kokku (CoRR, 2024)

MathViz-E: A Case-study in Domain-Specialized Tool-Using Agents. - Arya Bulusu; Brandon Man; Ashish Jagmohan; Aditya Vempaty; Jennifer Mari-Wyka; Deepak Akkil (CoRR, 2024)