Difficulty in Video Games: Understanding the Effects of Dynamic Difficulty Adjustment in Video Games on Player Experience. - Dennis Ang (Creativity & Cognition, 2017)

The Temporal Window: Explicit Representation of Future Actions in Improvisational Performances. - Alex Mitchell 001; Jude Yew; Prashanth Thattai; Benjamin Loh; Dennis Ang; Lonce Wyse (Creativity & Cognition, 2017)

Comparing Effects of Dynamic Difficulty Adjustment Systems on Video Game Experience. - Dennis Ang; Alex Mitchell 001 (CHI PLAY, 2017)

The AntWriter Improvisational Writing System: Visualizing and Coordinating Upcoming Actions. - Alex Mitchell 001; Jude Yew; Lonce Wyse; Dennis Ang; Prashanth Thattai (ICIDS, 2017)

Representation and Frequency of Player Choice in Player-Oriented Dynamic Difficulty Adjustment Systems. - Dennis Ang; Alex Mitchell 001 (CHI PLAY, 2019)

"It's Fun not to Know": The Role of Uncertainty in Text-Based Online Collaborative Storytelling. - Alex Mitchell 001; Dennis Ang; Shao Han Tan (ICIDS, 2022)